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X axis rotation for building tiles

It would be great to have the ability to rotate building tile pieces horizontally to open up more complicated building options. Thanks!
2 months ago in Feedback 0 Open

We need inverted half gables

To help with making more complex and creative buildings that require more complex rooflines, we really could use inverted half gables. See picture for reference on places it would be useful. With the use of inverted half gables, I could fill in th...
2 months ago in Feedback 0 Open

Animation stuck in watering can position

When visiting a friend, there was an instance, where the person was watering plants.They said they double clicked their knife to put it in the same spot the watering can was at."double clicked knife in inventory, when having watering can in hand."...
10 days ago in Bugs 0 Open

Building Pieces Limit needs an adjustment

The current limit of 1.500 Building Pieces is to low, especially when you give us such grandios tileset suchs as obsidian that really incentivize to go all out on building. With the entire static mechanic gone and this not being a PVP game that ne...
11 days ago in Feedback 0 Open

Lovely Tudor manor POI!

I was just smashing my way around a random realm while hunting new people to recruit and came across a wonderfully designed POI. It's in the Tudor style (which I'm already quite biased towards). It's also very detailed! There was a bathroom separa...
20 days ago in Feedback 0 Open

Add a front facing arrow to build placement

I think it would be really helpful when placing things in build mode that can be rotated to have an arrow on the bottom of the object showing its true front facing direction, so its easier to see what direction they’re going to be built facing!
3 months ago in Feedback 0 Open

Stave buildings do not provide environmental protection

I build an expansive stave building and each time I reload the realm all my crafting stations are soggy and I keep hearing my character being affected by the hail effect without being direcrtly exposed to this. I can't keep building ALL the statio...
11 days ago in Bugs 1 Open

Material stations

so, this idea is for the mining stations, logging stations, hunting stations, farming stations, and fishing stations that the NPCs can do for you. Why do they not provide materials based on the map? They’re super useful for early game, sure, but a...
12 days ago in Feedback 0 Open

Resource Counts Displayed Incorrectly over 10,000

The new obsidian tileset has much higher resource costs than previous tilesets, and large structures have big numbers of materials needed. The required resources appear to cut off the first digit when the requirement is over 10,000 (so 15,575 is d...
12 days ago in Bugs 0 Open

Estate Cairn should despawn any/all Creatures/Enemies

Please allow the Estate Cairn, to completely despawn any/all Creatures/Enemies in the vacinity of the Estate Cairn that would include non-aggro as well as aggro mobs - such as Deer, Pig, Beezleboar, Bound, Carnute, etc. I have a Respite in a T3 He...
about 2 months ago in Feedback 0 Open