I've noticed that any of the structures in the game under the "lighting" tab. Do not give the "well lit" augment to anything. What's the point of building any of them outside of just ambiance?
I want furniture, ornaments, etc. that are just for looks. Not craft expansion items.
For example, most of the objects found during exploration cannot be created by me.
A small vertical shed that looks like a toilet or storage room, a water asse...
I'm only a bit into the new update but I'm quite happy with the streamlining of the augmentations! I wouldn't simplify more than this, but so far it feels about right. That being said, I do wish the augments were organized somehow in the build men...
Information about materials and monsters is a fairly important aspect of the game, and many often call for things like additional wikis etc to be created. This option seems inevitable, but I think it a shame to have a tertiary site used as referen...
Currently you can stack wooden chests on top of each other but it is very very fiddly and difficult in many cases. Please improve the ability to stack them on top of each other to reduce player frustration.
Desert Gauntlet, Joan's Camp - furniture placement oddly clumsy and outline too close to player
See video. Not clear why it's happening here but furniture placement outline is consistently very close to the player, and it is hard to find a valid location even on flat foundation tile. https://youtu.be/dlLBXXpIfzM
Add base summoning stones to the game. It's function would be to move your base to one realm to another. This would reduce the time to establishing another base for each realm you traverse in the game. This would also reduce the time for mundane t...
Sometimes when you're building stuff, especially with Aid missions, you build a tent or a bedroll and you don't get to select whether you insert the wood or fibre you picked up around the Aid area specifically for this, or the rare fibre/wood you'...
Two potential tools for a smoother gameplay experience
Two tools that, with the issues some of us are having with building and farming, I think would be warmly welcomed. The seed satchel would/could have a similar load-select as firearms, pulling the stacks shown in the radial from the top-left-most s...