Between updates from 21.02.25 to 14.03.25, previously installed lights stopped emitting light and turned into simple pieces of textures, and they are no longer interactive objects so all interactions with them through the construction mode do not ...
Just a thought, maybe put some kind of loot in boxes while gathering build mats or the mats to complete quests. possibly even larger payouts on larger enemies? Enjoying the experience so far
I don't like free placement for light fixtures I greatly prefer snapping for precision placement, if you are going to add free placement can you please add and option in the gameplay or interface menu to toggle snapping on and off for those of us ...
I'm only a bit into the new update but I'm quite happy with the streamlining of the augmentations! I wouldn't simplify more than this, but so far it feels about right. That being said, I do wish the augments were organized somehow in the build men...
Building still needs major work, this is ridiculous
The building system is absolutely still miserable. Please allow us to toggle snap/ free place. Also, please give us half and quarter sized foundations, floors, walls, half and quarter sized stairs and also different perhaps SMALLER variety of stai...
Removing a foundation destroys anything sitting on top of it
Even though things can be placed in mid-air, if it is sitting on a foundation tile and you remove it, it will also be destroyed. This is completely unexpected since you can place things in mid-air., Ths makes re-decorating your home base with new ...
We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
Please add a filter option to building. I can think of 2 useful filters.
1. Tile specific filters to see certain tiles across all tilesets, e.g. filter down to only foundations.
2. Augmentation filters so you can filter down to each augmentation...
Recruit wont help build unfinished structures. (Regency)
My man Wallace seems to have an issue with the Regency build style, he wont finish a Regency blueprint. A wall costs 2 Carved stones and 1 Filigree, he had the mats. And he's behavior is on Allowed "build unfinished structures". Tudor works fine tho.