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Building

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Industrial/Redbrick tile set

I love the red brick and iron industrial buildings and wondered if we could have them as a building tile set?
7 months ago in Feedback 0 Open

Snapping on/off and placements everywhere

Please let us choose snapping on or off when placing things AND add snap points for chest on various shelves. Let us place light on most if not all walls, pillars and under upper floors tiles. Upper floor tiles should also snap to foundations tiles.
7 months ago in Feedback 0 Open

Please bring back low angle rotation increments aka precision building/rotating

When the game just started the turn angle for rotations while building was perhaps degree when using a controller. This allows you to hold turn and be able to turn things until they align. Now it's the same as mouse turning stuck to way too big an...
7 months ago in Feedback 5 Open

Too dark inside

Ever since I updated my game, any time I go into my house.. it's pitch black. I have chandeliers everywhere. Wall lights. Floor lights. What little light that is provided isn't enough. Effectively renders a huge part of why I enjoy this game.. nul...
5 months ago in Feedback 2 Open

Please add / 45° beams

Hello, For example, you can simply add a floor to an outer wall to get a balcony. |__ | that's very unrealistic. The only solution is: |__ |..| Pillars to the ground on a foundation. Apart from that this looks ugly, maybe, if you build near a clif...
6 months ago in Feedback 1 Open

Augment Linking

The augment system from the beginning has been driving people crazy. And while the new iteration is a step up, I feel it is just a needed step to a finalized solution. At this point, it is buggy or seems that way. Augments turn on and off in the b...
8 months ago in Feedback 2 Open

Please allow terraforming

It would be nice to allow some measure of terraforming in non-storied realms. For example, adding paths. Or moving some structures. Or digging. This would allow for a tremendous amount of creativity for respites and base-building.
8 months ago in Feedback 1 Open

Upgrade Existing Tier craft stations to the Next Tier

Instead of having to create a whole new crafting station for Tier 2, while the player already has a Tier 1 crafting station, it would be very useful to add to the T1 crafting station to upgrade it to T2. Example:Player approaches T1 station, Enter...
20 days ago in Feedback 0 Open

Multiplayer Host / Client Desync If Crashed With Client Crafts and stored items Missing

For reference, a hosted game involved both host and client playing in Sylvan's Cradle. We crafted, had storage, all which were done by the client. Once reaching and completing Heart of the Realm and during the portal process to leave, we both cras...
20 days ago in Bugs 0 Open

Tudor Stove

Tudor stove does not have proper description
about 2 months ago in Bugs 1 Under Investigation