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My posts: NPCs

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Bass Reeves mandates firearm use - please make any 2H range

I really really do not like using fire arms. Really really don't. Will avoid games that require it. Exceedingly unhappy that this quest In Magwyth mandates fire arm use. I am certain quest was created before bows were introduced into game. Please ...
10 months ago in Feedback 0 Open

Residents sits on the furnitures really weird.

It would be really nice if the residents would get their a** recentered, because they sit around the house like unruly teenagers. Applies to bathtub aswell. Thank you.
5 months ago in Feedback 0 Open

Real Life Bass Reeves is Black

I met Bass Reeves, and I was shocked to see he is white. The real life Bass Reeves is black.
11 months ago in Feedback 0 Open

Idea for the game

Heyy, Would it be possible to add a chest filter so you can put item of the same type in these chests ? Exemple: A chest with animal type would only take bones, hides,.. Also, Would it be possible to add an option on the npc so they can help build...
5 months ago in Feedback 0 Open

When awarded 'recipies' in the progression tree they should unlock automatically.

It is all in the title.
11 months ago in Feedback 0 Open

Main NPCs in villages/camps should move around, sleep at night

Main NPCs in villages and camps should move around the camp and don't stay in the same spot. They should go to sleep at night, NPCs should act similar to how they do in Bethesda games.
11 months ago in Feedback 0 Open

Idea feedback controll Ship

My question would be whether there will be ships later so that you can go out to sea and explore things, etc
11 months ago in Feedback 0 Open

Recruit combat settings let it take the initiative too much

They can detect and charge after enemies one floor down. I don't even know where they went unless I open my map. If they went downstairs I sometimes don't even know how and have to find the route myself. I could set them to no-combat but when enem...
11 months ago in Feedback 0 Open

Sluggish combat animation

Combat animation is sluggish to say the least. Too little frames in animation to actually make the combat feel smooth. For example when you are fighting a bear their movement is laggy: they maw you and lower their head (I have bow ready to make a ...
11 months ago in Feedback 0 Open

Tie companion pickup to players own radius

Our own character seems to have an item pick-up magnet. Meanwhile, the companion sometimes seems to be off in the nethers pursuing or chasing a bear. It'd be absolutely wonderful if any items in our own magnetic pickup region were automatically ju...
7 months ago in Feedback 0 Open