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Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
2 months ago in Feedback 1 Open

I have 2 NPCs wandering around my base

After the patch I hired an NPC named Jack who was in the first realm. When I went through the portal to the next realm, I dismissed Jack and hired a different NPC. When I went back to my base, I found Jack wandering there pointlessly. I would like...
2 months ago in Bugs 4 Open

Multiple Companions/Automation

I will begin by saying the companion system that is I place is a perfect start point to begin from, when it’s working as intended it’s one of the most rewarding systems going being able to have an extra pair of hands. However the one downside is o...
2 months ago in Feedback 1 Open

Bass Reeves: weird moment of introduction (irrelevant)

Bass Reeves is placed in a town at a point one has unlocked most firearms and probably used them. His (old) quest line was (and apparently, still is) to introduce the use of firearms and the concept of weakspots. At this point in the story line, t...
2 months ago in Feedback 1 Open

Larger Pets/Different Pets

I'm sure more pets are coming but I'd really appreciate some bigger/different pets. For example I'd love some big hounds - fox hounds, grey hounds, mastiffs, great danes, stag hounds - that sort of thing. I'd also love some parrots species on stan...
about 1 month ago in Feedback 0 Open

Option to wait for dialogue when in a party

I would like an option to allow quest giving NPCs to pop up a "Wait for other players" option. Allowing the primary player to know to wait for others before beginning a quest giving conversation. This would hopefully make questing together easier ...
2 months ago in Feedback 0 Open

Encounted a bug with Joan of Arc's questline

A fellow player encountered a bug involving the JOA quest line. The building the fort part of the quest, involving building 5 beds, a refined workbench, sewing bench and alchemical boiler became un-completable as the benches where not being labele...
about 1 month ago in Bugs 0 Open

Follower not helping when harvesting

NPC follower stand there doing nothing 95% of the time when harvesting. They should help harvest wood and ore more efficiently.
about 1 month ago in Feedback 1 Open

Bass Reeves mandates firearm use - please make any 2H range

I really really do not like using fire arms. Really really don't. Will avoid games that require it. Exceedingly unhappy that this quest In Magwyth mandates fire arm use. I am certain quest was created before bows were introduced into game. Please ...
about 1 month ago in Feedback 0 Open

Farming Azazel on different realm difficulty should give different amounts of materials

Whether you farm Azazel on lowest difficulty or Normal difficulty, the final reward is the same number of Tier 3 materials.If lower difficulty tier results in less Essence rewards at POIs, maybe boss-farming rewards should also be adjusted, e.g, 4...
2 months ago in Feedback 0 Open