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Recruitable NPCs (Companions)

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304 VOTE

Bag Equipped to NPC Adds Slots

If a bag is equipped to an NPC, I want it to provide more slots please
2 months ago in Feedback 10 Open

Give companions dedicated gear slots

Currently the companion's equipped gear stays in their inventory. If the companions had dedicated gear slots, like the players do, then their gear wouldn't feel like it's wasting their precious few bag slots.
about 2 months ago in Feedback 2 Open

Party members companion's facial hair visisble when party offline

The recruited NPC of my party member is still in game when my party is offline, however their facial hair is visible, leading to a "floating beard" in the respite
about 5 hours ago in Bugs 0 Open

Disappearing arms

When you aim down the sites at your Follower and point it at the top of their chest, their arms disappear. I was aiming with a Rugged Lever-Action Rifle.
2 days ago in Bugs 0 Open

Edit Appearance of Recruitable NPC's

Please allow us the ability to edit the appearance of the Recruitable NPC's (Recruit's) as they are mostly "strung out" looking, or just plain ugly. Honestly the most eerie thing is the character models do not blink at all, so it is just weird. An...
2 months ago in Feedback 4 Open

Companion pathing buggy when attempting to revive player

Was waiting for my companion to come revive me while I was downed, and noticed that they were rubber-banding from their start location (24m away) to my location. Each time they would make headway by 1 meter before being bounced back to their origi...
2 months ago in Bugs 4 Planned

Farming / Planting has become too tedious

Farming is too tedious. Specifically, planting seeds. I run farms with a hundred or so plant boxes, and it wasn't too bad back when all survivors would help with the planting. (I don't know if the survivors are bugged or working as intended, but t...
2 months ago in Feedback 15 Open

Companion transfer Equivalence

Can we get a "equivalent" option when transferring items from inventory to companion inventory. Would be a nice QOL and help speed up transfers while adventuring!
2 months ago in Feedback 0 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
28 days ago in Feedback 3 Open

Dialogue Should Have Some Sound

I feel like it would add somewhat to the overall dialogue experience if as the text appears on the screen when talking to an NPC of any kind, there was any sort of sound as the words appear. Something akin to Stardew Valley sounds as the text is c...
5 days ago in Feedback 0 Open