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More detailed descriptions for minor cards

I have been able to observe that after the offline mode update, the description of the minor kingdom cards has changed, but for the worse, since now there are effects that continue to occur but are not reflected anywhere, neither in the kingdom tr...
about 1 month ago in Nightingale Feedback 0 Open

New Biome Idea: Earthmotes

I really like the game so far, it has a vibe very similar to some of the early adventure games I cut my teeth on, like "Myst" or its sequel "Riven". I go through a portal and sometimes I have no idea what I'm going to get on the other side. What I...
10 days ago in Nightingale Feedback 0 Open

We really need a "Reset All Realms" Option

So I got really deep into the game, absolutely loving it... and I realized most of the early realms especially I went to, I built some things, and just left, then opened the next portal in the quest line. Then, I started doing my own thing with hi...
10 days ago in Nightingale Feedback 2 Open

Atlantis Biome

A biome that's in a air bubble at the bottom of the ocean. Enemies are fish that swim through the air and therefore have high mobility but low health some may use magik too. Resources are mostly corals that can be processed into other resources su...
22 days ago in Nightingale Feedback 1 Open

Ability to create estate on any major realm card, not just Abeyance.

Sometimes when traveling a player can encounter gorgeous realms that would make for a great estate, but be unable to make a home estate there due to the minor card restriction. While Abeyance realms make for nice peaceful realm estates for new pla...
24 days ago in Nightingale Feedback 0 Open

New Biome Cards

Just a couple ideas for biome cards that could unlock later in the game. Caves which would have a realm power of 10 and Mycelia Canopy with a realm power of 30. The caves would focus more on Ores, Gems and Stones as the primary resources as well...
24 days ago in Nightingale Feedback 0 Open

Minor Card Detrimental Effects

In addition to aesthetic changes, Minor Cards can be quite powerful. Inclusion of more downsides (other than the constant damage of Blood Moon) could add interesting effects. Example: Industry, with its smog and industrial benefits, could also hav...
24 days ago in Nightingale Feedback 0 Open

Automatically reset Vaults after defeating the boss

Automatically CLOSE and RESET Vault Card upon defeating the Boss! Losing cards by forgetting to check-mark the Reset checkbox is unacceptable! What is the point of keeping it after defeating the Boss? Since you have to complete all the POI to get ...
about 1 month ago in Nightingale Feedback 0 Open

Reduce number of portals needed

Would it be possible to have us need only one portal? For example: We build the portal and add a Biome card and a major card. When we open that portal it shows two lists, one for Biome cards and one for major cards. All the possible biome and majo...
about 1 month ago in Nightingale Feedback 1 Open

Progression does not make sense

I have played through to the current end game once, and am making my way with a new player that's a friend of mine. The issue with progression in our collective opinions, is that it's relatively disappointing to get frontiersman gear which can b...
about 1 month ago in Nightingale Feedback 0 Open