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Creatures/Enemies

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Mechanic suggestion

Add a mechanic to tame companion animals that players can breed and summon to accompany them on their journey. (Tame and breed at base. Then tie one to an article to summon while out and about)
7 months ago in Feedback 0 Open

Hidden loot

Just a thought, maybe put some kind of loot in boxes while gathering build mats or the mats to complete quests. possibly even larger payouts on larger enemies? Enjoying the experience so far
4 months ago in Feedback 0 Open

Rescue mission

Both online and offline.a rescue mission to rescue an automation bishop and choose to keep them to fix our estates and assign them different tasks such as farming, fixing etc.
8 months ago in Feedback 0 Open

The Watch

Make the watch great again. The Watch is great mid game social goal. however the new update killed it. no one goes there with the boss rush aval. Make the Watch have more vendors and a daily or weekly quest provider, also the Vaults need to go bac...
4 months ago in Feedback 0 Open

Cairn should stop spawns

I known cairns are supposed to stop things from spawning nearby, but it seems to only affect bound. I keep getting pigs running in and busting up my base. Being able to build anywhere should mean being able to build anywhere and creatures being re...
9 months ago in Feedback 0 Open

Why is default difficulty on super easy. The Bound are very interesting if played on a harder mode but on super easy they are all lame.

I think the game would benefit if the default difficulty was not super easy. I think it cheapens the combat and makes it an afterthought. The game for me is a lot more fun on harder difficultly, and I think ithers would respect the game more if th...
5 months ago in Feedback 1 Open

Roaming bound

Apart from the POIs, there are no Bound, which makes fighting quite monotonous, as you always know where they are and can hear where and when they spawn. I would like it if, after a certain number of POIs or killed enemies in a realm, special stro...
9 months ago in Feedback 1 Open

Bramble Wall Enchantment Feedback

Greetings Devpeoples, This post is to provide feedback in regards to the late game enchantment Bramble Wall. As of current, this enchantment sees very little use, with the extremely small area, low damage, very late access, and honestly very narro...
10 months ago in Feedback 1 Open

Increase Fabled Carnute/Harpy Resource Drop Rate

Please increase the drop rate of fabled carnute/harpy resources. They're already hard to track down, I don't think the drop rate needs to be super low like it is now. There is no other end-game resource this hard to obtain, so I think making it mo...
10 months ago in Feedback 0 Open

You want people to quit the game?

The fight in Into the Darkness is insane. I didn't even land and I was hit with 3 Mortars, the bruiser was already moving like it was berserk and the I only landed one hit on the Sentinal before I died the 2nd time.
10 months ago in Feedback 6 Open