deers, spiders, all kinds of enemies are just moving too fast. One second they are in front, the other in the back, and you have half HP, why? just make the movement normal, lower their speed by 50%
Hello all! This feedback and suggestion come at the back of one my fellow Realmwalkers doing their best to remain competitive and useful while focusing on Firearms. I have identified several key issues with Firearms, each of them being a not too d...
Implement Option to Prevent Auto-Slotting Radial Menu
The new radial menu is awesome for holding Q to quick chow some grub, but farming isn't a great experience when seeds and other things that you need to have in the inventory always gets auto-slotted to the radial menu. I have to constantly move st...
Hi! I currently have a high DPI mouse, and sensitivity at 1.0 (minimum) is still too fast. Decreasing my DPI makes the interface mouse too slow (painfully slow), so it is hard to keep switching DPI during game. Can we lower the minimum mouse sensi...
Character moves direction when using Consumable radio dial
hi, I play handheld on Steam Deck but assume this affects all players that use a controller. If I press Y to bring up the Consumables radio dial, and then use the joystick to select a consumable, my character moves in the direction of the joystick...
I cannot easily compare recipes - it opens a new window altogether. I'd like to be able to see the basic differences between Coffee, Roasted Berries, Roasted Meat (for example - this would also apply to all crafting, including weapons and armor). ...
First - bravo!! A++, this is how you take an incredible game and make it even more amazing!! Hats of to the devs, you all don't mess around when you say "update!" However - Many of the icons for food - especially early in the game - are identical,...
in 3rd person view when using a ranged weapon, if something is behind me, like my recruit, and they are in my crosshairs, they will interfere with my shot even though they are behind me. this goes with anything that gets in the way behind me. anot...