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Split/Merge building limits.

I understand where the building limits are coming from. However it would be great if one could decide to have fewer buildings and therefore a larger limit for eath of them. Or maybe freely trading "building slots" i.e. if building limit of one bui...
2 months ago in Feedback 0 Open

Add Separate Keybind for "Cast"

I've seen a few other kinda-sorta similar posts, but none as straightforard as the title of this one. Currently, "reload" and "cast" share the same keybind (default R). This makes enchanting ranged weapons like rifles to also use enchantments (at ...
about 1 month ago in Feedback 1 Open

Watering Plants Sucks

Finding the specific position to water plants is a bit ridiculous. If a player has a potted plant on a table in front of them, what is the purpose of the position restrictions? I find the only way to reliably water anything is to stand directly on...
3 months ago in Feedback 1 Open

Please add name of food to radial dial

First - bravo!! A++, this is how you take an incredible game and make it even more amazing!! Hats of to the devs, you all don't mess around when you say "update!" However - Many of the icons for food - especially early in the game - are identical,...
7 months ago in Feedback 0 Open

Co-Op Give Up Issues

I've noticed when I'm doing Co-Op content like Apex or Boss Rush when I die I can not type in game chat to see if anyone is still alive without activating "Give Up". This needs to be tweaked. I can't turn my line of vision to see the battlefield a...
3 months ago in Feedback 0 Open

Fine tune placement and rotation

While not major world be nice to have a more precise control on rotation and placement in build mode or a way to toggle snap and free place. Every other game I play right now have that and makes a builder like me let loose but as it is the build I...
6 months ago in Feedback 0 Open

Comparing Item Stats

I would suggest adding the ability to compare items with each other. There are so many items of the same "base" or "type" but with different stats due to the different materials used to craft these things. We already have the ability to left click...
7 months ago in Feedback 0 Open

Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
7 months ago in Feedback 0 Open

Stamina cost for fishing is very unbalanced

The stamina requirements to catch fish could use some work. 145 stamina is more than enough to get one to the top of a mountain using nothing but climbing picks to hoist yourself up a sheer rock face, but not enough to reel in a trout? I tried fis...
7 months ago in Feedback 3 Open

Add a camera separation option for building

I've been playing a lot of Once Human lately, and I really liked the idea of using the ` key to separate the camera from the character while building. This game needs this feature so badly! It's easy to mess up structural stuff early when you can'...
7 months ago in Feedback 0 Open