so as the title said magic is clunky 1 its one cast at a time (so you cast arborist shield then try cast anything else nope why it feels bad like why bother for most offensive magic if i can only use 1 il just cast shield and shoot shit or you kno...
Blood Moon & Maleficiate Minor Realm Cards Have Mismatched Texts & Effects
Greetings Devpeoples, The Minor Realm Cards Blood Moon and Maleficiate have had an issue pre-dated v0.5 where the cards texts and actual effects were effectively mismatched. It appears that this remains the case, which is causing some confusion wi...
I would like to suggest a dedicated spell tool. Instead of placing spells in ordinary tools and guns, a dedicated tool for that job would solve the control issues currently existing in the game. As it stands, my impression is that fireballs are cu...
Legendary Eoten destroyed my stuff when re spawn in Forest Extended Realm quest
The legendary eoten is so powerfull that when, respwaning after death i m killed by shards . My stuff was completly destroyed in 5 death without oppportunity to move out of the respawn point. Its quite a sheet and ressources to re craft my stuff a...
If I am repairing ALL items, PLEASE repair all items of my companion as well. It seems silly to transfer their items to my backpack, then repair all, then transfer them back, then have them equip the items.
Id like to see a ground targeting reticule and possibly a trajectory marker that moves with you as you prepare to throw something like a grenade or a spell. Possibly also an AOE marker. It can be dificult to detect where these things will land and...
so we got the radial menu for consumables but why not aditionaly for weapons and tools with that it would be much faster to switch weapons mid fight without playing hotkey piano or how we can call this.
It'd be really nice if keyboard movement controls had a "double tap to dodge" option. Cyberpunk 2077 has it and I've found it to be much easier to use.
Thanks!
I'm only a couple hours in, but I am loving the new update so far. The new progression tree is really great and really clarifies what my next steps should be, the changing of the tutorial reads really well so far. I'm just about to enter my first ...