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Recruit cant revive

Died to tree boss, recruit can revive me/ gets stuck 2m away
about 1 month ago in Bugs 0 Open

Stuck in reloading animation

There is a tremendous lag between switching from item to item and sometimes i get stuck in one animation from the previous item when trying to use hte next. I have included a screenshot of my character seen trying to reload rounds into an axepick....
about 1 month ago in Bugs 0 Open

Add new melee animations for jumping.

Melee animations are the same for on the ground and jumping. Please add different combat animations for each melee weapon for when your character jumps. Maybe even make the jump combat animations special abilities. And please allow us to melee att...
about 1 month ago in Feedback 0 Open

Cannot kill spiders in ascended hunting forest

I shoot on the back of the spiders but they dont get any damage. I hit the weak point several times. The only one making damage on those forest spiders (with the minor excelent hunting card that is initially activated) is my companion with an axe....
about 1 month ago in Bugs 0 Open

magic % bonus on off-hand items (umbrella, grenades) applies inconsistently

on instant cast damage spells (immolate, fionn's wrath), the damage numbers are the same whether the spell is cast with an offhand item equipped or not. happens regardless of immolate spell charge level or the distance travelled by the spell proje...
about 1 month ago in Bugs 0 Open

Mouse Wheel Changes Tools - No Option to Opt Out in Keybinds

The Mouse Wheel rotating between tools is terrible for me. There appears to be no way to opt out of this. I am 62, with arthritic hands, and I find myself inadvertently tapping / rolling the mouse wheel in the middle of most fights, then struggle ...
about 1 month ago in Feedback 0 Open

Blastminer's Trap needs work

Blastminer's Trap currently requires creatures to walk almost exactly over its center to trigger, making it too difficult to use effectively. It also doesn't do significant enough damage compared to other spells; it appeared one shot did about the...
about 1 month ago in Feedback 0 Open

Dispel Grenade damage

When throwing a Dispel Grenade, swapping to a regular grenade or throwing knives before it lands will add the damage of the other off-hand ranged weapon to the Dispel Grenade, giving it both dispel and damage. I couldn't reproduce using the spell ...
about 1 month ago in Bugs 0 Open

Ennemy with horns too strong

The giant ennemy that has horns on it's head, and begin with a hammer in it's hand is way too hard on the second phase. It charges you with running, and he is way to fast to parry almost 80% of the time. Also, at that time, I only have an ornate r...
about 1 month ago in Feedback 0 Open

Enemy Spawn mechanic limited

I love this game very much, my favorite. However, enemies spawn way too close to the player. (bound ones) This has a number of Disadvantages: Ranged combat becomes more difficult, especially with bolt action rifle Less strategic options to approac...
about 1 month ago in Feedback 0 Open