Allow use 2 spell simultaneously- one on tool\weapon and one "passive"
Now allowed one spell effect. i wish re-design this. My vision be a one "active" effect and one "passive" at same time. "Active" - enchant weapons\tools (like hermetic flame or Oberon's gift ) or direct cast (swarm, Fiona's wraith etc) and "passiv...
The Big Excitement of the Watch for me, was seeing other people running around leaning into the MMORPG hub vibe, especially with it just be solo prior for the most part. Taking advantage of that hub and maybe later introducing the next tier hub la...
I've noticed when I'm doing Co-Op content like Apex or Boss Rush when I die I can not type in game chat to see if anyone is still alive without activating "Give Up". This needs to be tweaked. I can't turn my line of vision to see the battlefield a...
When in a boss rush and selecting a wave at the pedestal, it can be toggled to waves 1, 11 or 21. However, no matter which option you choose, the encounters will start at wave 1. This occurs whether entering a fresh boss run portal, or after dying...
Cham for Balanced Spell-Stacking and Spell-Tagging
With magic being difficult to balance, I feel like it would be beneficial for magic focused builds to reward this playstyle with a new charm. That charm could allow to stack one additional power, for as long as the tool is held. (Make the charm on...
Hey folks, first I want to say thank you to the whole team for an amazing game!
I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
Alternate Toolbar System - Community Theorycraft Project
Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
Guarfinn, Mini wild Boss stuck in desert rock. Tried explosives to move it from different angles but unable to have any effect. As is this mini-boos is unable to be achieved.
Lanterns critical stat not contributing to the character stats.
Issue: Lanterns' bonus crit (and damage) currently applies only to the off-hand, which results in underwhelming attacks, such as dealing only 21 damage. Considering that lanterns are categorized as weapons, their current functionality renders them...
We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...