Not sure if this was a bug or intentional, but neither Darkness nor Ring of Power affects magick damage, including from magick ammunition. Since magick and especially the damage/time from magick ammunition are generally weak and most enchantments ...
Ranged players are at a disadvantage for inventory space due to ammunition taking up inventory slots. If you have several weapon types (e.g. a bow, rifle and shotgun) and elemental and normal ammunition, inventory space gets taken up very quickly....
The addition of the new spells is fantastic, but darkness, grasping mire, and life drain ALL end the moment you cast ANY other spell - even simple ones like fionn's wrath and immolation. This is keeping a magick build from being on par with other ...
We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
Hey folks, first I want to say thank you to the whole team for an amazing game!
I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
Tried: Magwytch and Jabberwock, and Boss Rush portals Issues: I don't have run animation, I can't change weapons, weapons wont show unless you fire, bosses missing. All 3 of us crashed at the same time twice
Lanterns critical stat not contributing to the character stats.
Issue: Lanterns' bonus crit (and damage) currently applies only to the off-hand, which results in underwhelming attacks, such as dealing only 21 damage. Considering that lanterns are categorized as weapons, their current functionality renders them...
Alternate Toolbar System - Community Theorycraft Project
Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
Currently I need to point to the Companion to revive. Even the slightest of moves of the mouse can interrupt that process. I would prefer to be locked in 1 place and have the duration pass otherwise it gets annoying, because it gets interrupted du...
Creatures move through walls or several feet after they die and are approached. Sometimes resulting in strange positions. Such as frogs tounges being fully extended.