For some reason when up close, the beetle pet sinks it's head down clipping into ground.
But as soon as I move, maybe, 20 feet away, it's normal.
I'm not sure if it has anything to do with it's front legs, if it has any? Assuming it does have 6 ...
Building still needs major work, this is ridiculous
The building system is absolutely still miserable. Please allow us to toggle snap/ free place. Also, please give us half and quarter sized foundations, floors, walls, half and quarter sized stairs and also different perhaps SMALLER variety of stai...
Not automatically climbing after using climbing tool
After using the climbing tool to go to rock structures, I end up automatically falling instead of automatically climbing or attaching to the rock structure.
A ship that will act as a mobile base and another mode of realm traversal
With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
Using borderless windowed causes, the mouse to move to another screen when you're not in a menu. This causes the game to tab out when you attack or use a tool requiring you to click back into the game. This makes combat and other actions very tedi...
After patch, when running forward in swamp water player forward movement is halted with stuttering and micro rollbacks. This is separate from the intended movement speed decrease while walking in water.
With the grappling hooks and the umbrella as the main means of terrain traversal, I wish we could possess a full fledged zeppelin to act as both the ultimate realm traversal tool and, if possible and if a player so desires, as a mobile base. Ideal...
Sometimes when climbing your picks bug out and you can no longer grab a ledge to climb or climb a wall with the picks. It is an annoying issue as fixing it seems to always require a game restart. Also sometimes you can just get stuck on a ledge wh...
I have been battling this issue all night as to why my recruit goes up about 3 stairs to follow me, then just turns around and goes back down and just stops at gound level. It turns out there must be a new bug with the way recruits handle the "no ...