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Disease continues while in air

If you are in a body of water that inflicts disease and leap/glide out of it, you will continue to gain disease until you land on solid land for a second or two. You still gain disease if you are above solide ground, but not touching anything (via...
1 day ago in Bugs 0 Open

amazing game!

this game makes me so happy! thank you for putting it on sale. My friend got it for me as a gift and Im so happy, what an incredible experience. I have just watched the sale end at the last 4 minutes of it. Trying to get other people to buy the ga...
1 day ago in Feedback 0 Open

Swamp carriage creates deep water

Not sure if it's something to do with my game, but I've found 3 un-maned carriages in Swamp realms in the water (the one that essence traders generally stand by), with different cards/resets, and all three of them create a deep pool of water that ...
1 day ago in Bugs 0 Open

Augment system is heavily bugged/redundant.

The Augment system is garbage. SO many do not work and many are redundant or doubled or triples of the exact same augment bonuses. EXAMPLE: Take the Tier 2 Plough and Wheelbarrow, both are for the mortar station, both are specific for that station...
4 days ago in Bugs 1 Open

Antiquarian swamp fell through floor :(

Playing with my husband in multiplayer, we were in an antiquarian swamp, just running from one infestation to the next and jumping while running. Well, I jumped and instead of hitting the swamp I ended up under the terrain. I wasn't able to use th...
4 days ago in Bugs 1 Open

Climbing picks should latch onto less steep slopes

I would like to see climbing picks latch onto slopes that are less than almost vertical. Essentially as soon as a slope is too steep to walk, the climbing picks should be able to latch on. Maybe even always latch on, even if you would otherwise no...
5 days ago in Feedback 0 Open

NPC "Work Here" pathing is frequently bad and makes the mode useless

Unattended NPCs have poor pathing, sometimes getting completely stuck (see video). The net amount they collect is typically therefore very low. Also not clear if they completely go idle if the player is too far. https://youtu.be/8hxDlGGkmK0
9 days ago in Bugs 0 Open

Reduce size of umbrella on first person POV.

The size on screen that the umbrella takes up is distracting and difficult to bear. Reduce the size of the onscreen umbrella when not gliding. Perhaps have it folded and unfurl when gliding? It takes up about 20% of the screen.
11 days ago in Feedback 0 Open

Welkins Reach

I really really really enjoyed Welkin's reach. Well done to all involved. It was hard, and so very different, Finding the jump spots, what level, doing the different stuff. It was pretty, a pain in the butt, engaging and so much fun to explore. Th...
4 days ago in Feedback 1 Open

Empyrean Well top level

In the Empyrean well you cannot access the top floor even though it is underneath the rim opening. When using the climbing picks to get up there you are instantly killed. Your companion can revive you, and then you are stuck in place. You can use ...
4 days ago in Bugs 1 Open