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Difficulty

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Welkins Reach

I really really really enjoyed Welkin's reach. Well done to all involved. It was hard, and so very different, Finding the jump spots, what level, doing the different stuff. It was pretty, a pain in the butt, engaging and so much fun to explore. Th...
about 2 months ago in Feedback 1 Open

Follower does not obey simple commands

Follower does not follow when commanded. (Was trying to move his heavy inventory to storage). 2) Follower does not "work here" (mining ore).
about 2 months ago in Bugs 2 Open

Fae Wilds realm card and higher difficulties should increase rare drops from animals.

I think it would be great to see this either of these things provide just a slight buff to get Fabled resources harvested from animals and it would incentivize players to take up a challenge.
30 days ago in Feedback 0 Open

Seal Puzzles should not reset.

The puzzles that involve accessing the floating things in the sky to activate glyps are hard enough for some os us with them resetting if we have to leave the game for some reason. Once activated, a glyph should stay activated. Please!
about 1 month ago in Feedback 0 Open

Combat Thoughts

Early game Combat felt great and that was one of the major "Wow Moments" for me when I started playing back on the original release. Melee hits had a fun 'thwack' to it and enemies showed that my effords mattered, they staggered or tripped and hit...
2 months ago in Feedback 1 Open

Nightmare/Champion Ascended Realms

I believe that the difficulty of the Ascended Realms on Champion (160ilvl) and Nightmare (220ilvl) are still balanced around the previous patch where gear could easily get into the 200s. This isn't a problem with the Storied Realms, but particular...
2 months ago in Feedback 0 Open

Color difficult

I suffer from reduced color vision (atypical trichromy). I cannot complete any of the the "Insight" challenges, as I cannot see the runes to activate them. That would be fine (not all realmwalkers are made the same) but I cannot complete the main ...
2 months ago in Feedback 1 Open

Hunger Death

Please remove death on hunger, make it so like valheim wherein you dont die but becomes too weakened by it. Or atleast tie the death to difficulty level.
2 months ago in Feedback 0 Open

Ascended realms good, group vaults bad

The group vault mechanic is my least favorite part of the game by far. They feel like a forced, tacked-on wart that's completely on the side of what the game is really about: Jumping from realm to realm, gathering materials, crafting and building....
about 1 month ago in Feedback 0 Open

Astral Blessing is one time use. Must Suicide into Empyrean Observatory after it expires

Astral Blessing is one time use. Must Suicide into Empyrean Observatory after it expires. I could never get another Astral Blessing. Did not find the alleged 3 quests needed to drop the force field, and judging by the youtube videos, neither did a...
about 1 month ago in Feedback 0 Open