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Add background color to material's backgrounds

To improve organization and filtering, add a background color to materials with tier >= 2. See 8yo photoshop attached.
4 months ago in Feedback 0 Open

"Take all" Short key

I'd like to have a short key for the "Take all" option in chests. It's standard in most survivals and RPG's.
4 months ago in Feedback 0 Open

Essence scaling on higher difficulties

I´ve tried farming T3 essence on every difficulty and it seems like the scaling on the essence (Especially Nightmare) is non-existent. I love challenge and I like to be rewarded when I take on the challenge. If I can tackle level 100 enemies with ...
4 months ago in Feedback 0 Open

Individual Loot for everyone.

Please implement Individual loot drops. When playing with a group of friends we have one friend in the group that just Vacuums up everything and even when we all ask Please don't be a vacuum and loot goblin. we don't want to exclude friends. but w...
4 months ago in Feedback 1 Open

Lumen makes the game too dark/muddy in indoors areas

Lumen set to Quality or Ultra makes indoor areas extremely dark, with long adaptation times fand extreme contrasts that make it fairly unpleasant to play in a lot of areas (like vaults or bastilles with closed rooftops). See attached screenshot of...
4 months ago in Feedback 1 Open

Replace Traders with side mission npcs for loot

Traders are useless now. The items can easily be found out in the world for free. I suggest replacing them with timed side missions for special items like in Assassins Creed Valhalla.
4 months ago in Feedback 0 Open

Boss materials for endgame

The bosses at the end of the Storied Realms have interesting and unique characteristics on the material rewards, but as they are only Tier 3 their value quickly falls by the wayside after reaching the Watch. I think if they dropped higher tier equ...
3 months ago in Feedback 0 Open

Hold Shift to compare or show more info?

I cannot easily compare recipes - it opens a new window altogether. I'd like to be able to see the basic differences between Coffee, Roasted Berries, Roasted Meat (for example - this would also apply to all crafting, including weapons and armor). ...
4 months ago in Feedback 0 Open

Identify Before Mine/Harvest/Chop

When you target a mining node, or a plant to harvest, or tree to cut, it would be helpful if the text box showed what type of resource it is.
about 2 months ago in Feedback 0 Open

Building and Biomes

Everything is amazing so far, and I'm looking forward to more! The biggest hopes I have are !!!!SNOW REALMS!!! The ability to replace existing building tiles with new ones, rather than having to tear down each peice of a building to upgrade its ...
3 months ago in Feedback 1 Open