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Change colour of planked flooring

The Regency floor and railings are completely out of touch with the Regency set. The wood they mostly used back then was oak, which can range in colour but were softer and more muted tones. If they used Redwood it was a pale warm beige not the ora...
28 days ago in Feedback 0 Open

Magick does not benefit from critical multipliers

I'm not sure if this is a bug or intended, but spells and magic ammo DoT do not benefit from critical damage multipliers. They do about x2 the damage when creatures are stunned/prone (with Charm of Brutality), but that is the case regardless of th...
about 2 months ago in Feedback 1 Open

gimme back my makeshift poncho!

I remember back before the overhaul, my favorite look was that of the worst coat in the game: The makeshift poncho. My style in games is something one might describe as "Hobo Chic". I dress my characters in terrible clothing, but the choice of eac...
about 2 months ago in Feedback 0 Open

Replace Traders with side mission npcs for loot

Traders are useless now. The items can easily be found out in the world for free. I suggest replacing them with timed side missions for special items like in Assassins Creed Valhalla.
2 months ago in Feedback 0 Open

The pathfinding of the AI survivors needs some work

So I'm fighting Azazel (boss of Sylvan's Cradle; already an annoying fight) and he's down to low health. He knocks me down, my companion tries to raise me... and runs into a tree. Rather than going around the tree, he teleports backwards. He proce...
about 2 months ago in Feedback 0 Open

Hold Shift to compare or show more info?

I cannot easily compare recipes - it opens a new window altogether. I'd like to be able to see the basic differences between Coffee, Roasted Berries, Roasted Meat (for example - this would also apply to all crafting, including weapons and armor). ...
2 months ago in Feedback 0 Open

Increasing the difficutly shouldn't make the progress slower

At higher difficulty the game it's only making the enemy more tanky and therfore the overall progress is drastically slow down, you need for full revolver load to just kill basics enemies. What I expected is that enemies make more damege, are fast...
15 days ago in Feedback 1 Open

Accessibility option to disable "strike bounce"

Does the game have the ability to disable the strike bounce animation (and any other bounce animations)? Without this, I cannot buy the game.
15 days ago in Feedback 0 Open

Minor Card Fae Winds

I spend a lot of time carrying the umbrella. I would like to see a minor card - Fae Winds where a random wind will pull up of the umbrella. This is what I would expect in a storm or a windy place. This would let us make a realm be a windy place.
29 days ago in Feedback 0 Open

Difficulty levels need attention

As it stands, an Ascended Antiquarian realm has a rating of 100, and an Ascended Astrolabe realm also has 100. A player with a gear score of, say, 100 to 120, who would like to see more of a challenge, can increase their overall difficulty from Ba...
29 days ago in Feedback 0 Open