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Welkins Reach

I really really really enjoyed Welkin's reach. Well done to all involved. It was hard, and so very different, Finding the jump spots, what level, doing the different stuff. It was pretty, a pain in the butt, engaging and so much fun to explore. Th...
about 1 month ago in Feedback 1 Open

Companion AI and pathing

I found it difficult at best to interact with my companion, especially while in my base. If I try to walk up to my companion to access their inventory or tell them to do something, instead of letting me approach, they will start running around lik...
about 1 month ago in Feedback 0 Open

I dislike the spell system

I think a toggle between tools and using spells/enchantments would have worked better than what we have now. Basically use a toggle key and it changes the hotkeys to your spells or back to tools. This would divorce tools from spells and I think th...
about 1 month ago in Feedback 0 Open

Shields?

Be neat to get shield for offhand, considering the blocking mechanic is in the game already... Could go well with a sword ;)... Fae are already bonking us with swords, lets level the playing field haha.
23 days ago in Feedback 0 Open

Stair variants in building

Can we get stairs with different slopes. The current exterior stairs hafe a very sharp incline. Something less severe that can be used to assist when building paths out of foundations would be rather nice. Instead of the curreent 45 deg slope, a h...
23 days ago in Feedback 0 Open

This Aid Mission has a smelter in an exposed position making it problematic to complete the mission

There is an aid mission, I first encountered in a forest provisioner realm, that has a smelter that is required to be created. In addition to the smelter the mission require the creation of a refined cooking station requiring a metal shaft. I prop...
23 days ago in Feedback 1 Open

Change Repair to Maintain

Highly recommend changing Repair to Maintain, similar to FFXIV version of Repair. Instead of simply repairing gear, they add an amount of durability and this result in the item being over 100% durability, which in turn means it takes longer before...
23 days ago in Feedback 0 Open

Add Active Player Name to Map/Realm or Default Realm Leader

When in a multiplayer team can the name of the character/player be tagged somewhere on the map so we can identify who the realm belongs to? Pehaps with an active portal as well, or perhaps set a Realm Leader when in a party so it always defaults t...
23 days ago in Feedback 0 Open

submenu for augments

it would be great if when in the build menu and you had selected a crafting bench, if there was a button (like notes) to show the applicable augments for the bench so you dont have to hunt through the whole list or memorize EVERY augment
about 1 month ago in Feedback 0 Open

A progression enhancing spell

could possibly add in a spell, probably in t 2 or 3 that would create a raincloud that would either follow you or be moderately sizeable to mass water farms. this way people will have had time with the mechanics and feel like theyve gainde a subst...
about 1 month ago in Feedback 1 Open