Unsure if this was intentional. The Carnute is stuck walking in a circle in the first Abeyance realm you enter. It's circling around the Ribbon trees and will continue to do so even when it has knocked all the ribbon trees down to the point they w...
Cooking Fire in base, no settlement, work once then lock out.
After using a campfire in multiplayer: Can add fuel, can add to que, but timer does move and nothing is crafted. Only fix so far is to break, not dismantle as there is no option, the fire and make a new one. rinse repeat.
If you are in a body of water that inflicts disease and leap/glide out of it, you will continue to gain disease until you land on solid land for a second or two. You still gain disease if you are above solide ground, but not touching anything (via...
I currently have 12 footed chest stacked on the biggest shelves back to back for random materials, 3 separate for food, and then other storage solutions around. I spend an equal amount of time trying to stack already stored items as I do trying to...
Hello! I'm overall having a lot of fun. This was definitely worth 18 bucks! Just my two cents after starting to hit Tier 2 and having to redo my base. When placing augments it should display their viable range as a sphere (So you can, for example,...
When I try to invite him it creates a party with only me. He does not even receive the invitation. When he tried to invite me, I received the invitation, but again the game created a party with only me. After he restarts the game a few times he is...
Some common things players might bring to each realm they enter are materials to construct Lodestars (just one example). However, when you want to get ready for a Realmdive, you need to collect all the various resource types. When you dismantle on...
Add gems, minerals and other resources that can only be harvested in certain environments, such as moon light or harsh sun. That would improve the use of minor cards and add a sesnse of urgnecy to time limited events such as the Samhain.
I just learned that higher tier buildings only get an 80% return on building materials. I think this should be changed to 100% considering the amount of grinding one does for building. Also, it seems that you are wanting to encourage building beca...