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Silly need for structural support.

As you can see in the image attached, I can't place a wall on an upper floor if it's not directly ontop of another wall or pillar even when one side of it has a support structure.This is ridiculous.
3 days ago in Feedback 1 Open

Crafting mode card

We need a creative/free build mode, maybe make a card that makes crafting use no resources but uses tier 1 stuff so it doesn't effect clothes and weapons since we'd want to use higher tiers to craft these, maybe make it a tier 3 card so then we st...
3 days ago in Feedback 0 Open

Settler Minor Realm Cards Don't Function With Augments

Greetings Devpeoples, This post is to alert you to a problem occurring with the Settler Minor Realm Cards, and the way they interacts with crafting stations and Augments which increase yields. My expectation from the nature of the bonuses would be...
3 days ago in Bugs 0 Open

Optional snap points/grid for gardening (or anything, really)

Would be awfully nice to line up a grid of 10 x 10 gardening pots nicely. Seed plots used to snap together (?) but not anymore.
3 days ago in Feedback 1 Open

Return to Bunker from vault

Before Realms Rebuilt, finishing a vault would return you to the bunker you started from. Now it returns you to the entry lodestone, and this means having to run perhaps across the entire map to get back to where you were. For folks who like to cl...
3 days ago in Bugs 0 Open

Sasse quest about Bass Reeves - bugs related to Turn In options

Only 1 option in the dialog is marked as "Turn In", which is to betray Bass's confidence and tell Sasse the info she wants. However, it is still possible to Turn In the quest by choosing not to tell her. But this option is not marked for players (...
4 days ago in Bugs 0 Open

Mark inventory as crucial

There is a lot of stuff one can and usually will pick up. This tends to make it sometimes hard to keep track of (mission critical) inventory. So I would like to suggest the option to flag parts of the inventory as 'crucial'. You could give it a co...
4 days ago in Feedback 0 Open

BAD METALLURGY 101

Please, please, do not perpetrate the oh-so-common error of one copper plus one tin yields one bronze. For starters, 1:1 is not the correct ratio; 3:1 or 4:1 copper to tin would be closer. But the really infuriating part is the 50% metal loss. If ...
4 days ago in Bugs 1 Open

portal doesnt open

portal isnt open. when i walk up to it says " 'E'Realm card portal in use". unable to do anything about it. portal isnt open. and cant open it either. ancient portal.
4 days ago in Bugs 3 Open

Add tooltips when hovering over items in crafting tables

I am a new player and I am struggling with the crafting tables, especially things like the enchanters focus. I know you can click on it to see what it does, but it's a lot of clicks and mouse movement to go back to the menu each time I come to loo...
4 days ago in Feedback 0 Open