Coffee and Crumpets recipe does not take Coffee, only Coffee Cherries
I honestly can't imagine this not being a bug or else I'd put it as just critical feedback. The Coffee and Crumpets recipe only takes Coffee Cherries even though the actual ingredient slot just says "Coffee" to me this indicates that it really sho...
Greenhouse Minor Card Effects Not Showing Correctly
Greetings Devpeoples, This post is to alert you to a bug occurring when crafting items using the Greenhouse Minor Realm Card. When you attempt to craft an item whilst this card is active, it appears that the bonuses will -only- show they've been a...
The entire point of a spiral staircase is to tower vertically with as little horizontal footprint as necessary. This is undermined by the current spiral staircase, which cannot stack vertically.
Did some tests with augmentations on crafting stations with an eye on yield bonuses and got weird results!
Test 1: Refined Masonry Bench
Blasting Machine (+40% yield)
Mining Cradle (+20% yield)
Settler Card (+20% yield)
Input: 10 Carved St...
This is just an idea. But a buildable wall sign that takes the place of a sconce that costs like one build point but can be renamed like a storage chest to help you remember what is in a room of your house or what that crafting bench is used for. ...
The escape key should first close the currently focused work bench recipe popup
This: I want to exit the currently selected recipe but stay on the bench, press escape, and am left outside the work bench. It seems more intuitive to first close the recipe popup, and on second press close the work bench altogether
I noticed that for some reason bows and sling bows have a higher base damage than any of the guns. Which considering the material costs involved seem weird as hell. I mean, sling bows have the highest base damage, and you can make ammo for them fr...
Request on gear info or icon to be able to distinguish if there's room for infusions
Just requesting there to be a way to distinguish between infusions on gear from crafting and infusions applied with the items and to show whether there is room on gear without needing to check each one individually with a crafted infusion.
To put it simply, I wanted to make sure the idea was forwarded to developers to implement the ability to save customized characters locally. I didn't mind much losing my old character with the recent wipe with 0.5 as I didn't give much effort into...