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Requiring a game mecanic that's ok, at best

Why does it seem that game designers come up with a game mecanic that's ok, then force it's use on an exteneded basis to move foward. The flying umbrella is nice. Anyone of my age remembers it from Mary Popins. I had a bad moment when I saw the th...
8 days ago in Feedback 1 Open

Fey Chest treasures are mostly silly

Aside from mostly being useless or mundane (e.g., wooden poles), there are outright silly items. For example, in a deep Vault, a Fey Chest contained Bread Dough. Recommend maybe giving a theme to the chest contents, such as materials that only Fey...
10 days ago in Feedback 2 Open

Put all items in the progression menu

I love the new progression tab because of the easy overview it gives me. For instance the ability to look at clothing or tools, compare base stats and so on. One of my favourite new features. I was confused and disappointed to see that the T4 stuf...
10 days ago in Feedback 1 Open

Typo: "Daschund" -> "Dachshund"

Minor typo here: The correct spelling is "Dachshund" ("Dachs", pronounced "daks", meaning "badger" in German, mirroring "Fuchs" for fox), not "Daschund". Not a big issue obviously, just FYI.
10 days ago in Feedback 0 Open

Yield bonus is misleading

A yield bonus of x1.2 does not actually alter the YIELD, it alters the NUMBER OF CRAFTS, rounded down. For example, if a single craft normally Yields 3 units and you queue 2 crafts, the Yield is 3 x2 or 6. If you had a yield bonus of x1.2, the fin...
14 days ago in Feedback 1 Open

Can we get lower than 1.0 mouse sensitivity?

Hi! I currently have a high DPI mouse, and sensitivity at 1.0 (minimum) is still too fast. Decreasing my DPI makes the interface mouse too slow (painfully slow), so it is hard to keep switching DPI during game. Can we lower the minimum mouse sensi...
16 days ago in Feedback 2 Open

bring life to your characters, face animations etc + add animations to the doors

the things that bugged me a lot is still there and it may seem like a tiny thing but to me it's kinda a big detail the little things matter a lot in a game and that attention to detail just makes the experience a lot better especially in a multipl...
16 days ago in Feedback 0 Open

Hear me out - Pocket Dimension!

Some players, myself included, have expressed the desire for our Respite to be portable in a way. As in, it could travel from Realm to Realm instead of being physically bound to one. But this is truly ridiculous, thematically and technologically. ...
17 days ago in Feedback 1 Open

Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
14 days ago in Feedback 0 Open

Make tracked quests or map icons easily visible on compass.

The maps icons are so black and white. I'd like a feature to let me click on a quest or POI and it is highlighted on my compass and map.
11 days ago in Feedback 0 Open