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Light fall-off radius and bleed through walls (10/2/24)

Lights bleed through walls and floors, creating lighted walls/ceilings/floors where there shouldn't be. (This was also the case before the update.) It looks like that is mostly due to the "seams" of the tiles not being fully "sealed," since most (...
9 months ago in Feedback 0 Open

Have storage and beds that match the building style (e.g. Pagoda or Tudor chests)

I've built a base using the Pagoda style, but the art nouveau style bed really looks out of place. Also the chests really look out of place. Not critical by any means, but it would be awesome.
9 months ago in Feedback 0 Open

magwytch landing

That initial landing at Magwytch has been seriously watered down. The original landing, with it's horde of standard bound, 2-3 of the flamethrower guys (can't remember the official name atm) and 2 of the Brutes used to be a memorable and notable m...
7 months ago in Feedback 2 Open

Building tiles with a seamless portal integrated into them

They would have something like this asset inside them https://www.fab.com/listings/d504b855-bf40-402b-8fa2-eac080739132 Then you can make your estate into an MC Escher painting. Some of the fae ruins already have some MC Escher style shapes to the...
7 months ago in Feedback 0 Open

Lamp post should be vertical with the world not the landscape

Lamp post is leaning as the ground below it is not levelled.
9 months ago in Feedback 0 Open

Distinguish between equipped and stored items in the glamour station

Hi team, please consider implementing an option to show or hide items placed in storage when using the glamour station - or at least mark the currently equipped items somehow (like the blue dot used when applying charms and infusions). I keep a lo...
about 2 months ago in Feedback 0 Open

Overlap of structures

I love all the changes to building you are doing, just wanted to make this post with the last touch i would see as another great change, when building in the new no snap point, structures gain a bit of hegih if you get pretty close to another stru...
4 months ago in Feedback 0 Open

Please create the option to split buildings

The current build limit per building is quite low. Hence, I finished my first and so far only building project (that I would even call small by the standards of what I do in similar games) and needed to split it into 3 buildings (game engine wise)...
6 months ago in Feedback 0 Open

The pathfinding of the AI survivors needs some work

So I'm fighting Azazel (boss of Sylvan's Cradle; already an annoying fight) and he's down to low health. He knocks me down, my companion tries to raise me... and runs into a tree. Rather than going around the tree, he teleports backwards. He proce...
9 months ago in Feedback 0 Open

Please make railings toggleable for stairs

In many building situations, my stairs clip into the ground a decent bit. When the stairs have a railing on them it looks very odd so I often have to use stairs from a different set in some spots but then the wood doesnt match. I would like to be ...
7 months ago in Feedback 0 Open