Skip to Main Content
Nightingale Community Portal
ADD A NEW POST

My subscriptions

Showing 1480

Very First Site of Power bugged

I can't proceed through the very first site of power, I have found 2 of 3 writings but the 3rd one is no where to be seen, although I've covered the insdie and outside of the structure.
19 days ago in Bugs 6 Open

Untie item progression from story mode

Love the new progression system for items and gear. However it would be nice to untie it from the story level progression. There are those who delve deep into the exploration of the game and adding some way of getting higher level gear without hav...
19 days ago in Feedback 1 Open

Sylvan's Cradle - House Divided Quest

Hello - I currently cannot make progress to the quest "A House Divided" in Sylvan's Cradle. I have already spoken to Kloka Anna and received her portion of the quest, but when I go to speak to Myriam there is no prompt to click on to get her to ta...
7 days ago in Bugs 2 Open

Is the (Luminous Spore) Plant Fiber supposed to have attribute bonuses? If so It doesn't.

No description provided
7 days ago in Feedback 0 Open

T3 smelter does not use T1/T2 augments

ive placed a T3 smelter and the bellows grind-stone and anvil will not connect to it. i have tried moving all of them and the issue persists
7 days ago in Bugs 0 Open

Follower Stuck on Geometry

In site of power, sylvan's cradle. Peter stuck on glowing blue glyph symbol in wall. Would not follow or obey command to follow. Had to TP back to base and then try again.
7 days ago in Bugs 0 Open

Invisible Hope Echo in Hollowed Moor

Discovered an invisible Hope Echo while exploring. See attachments for exact loc.
7 days ago in Bugs 0 Open

Stop Follower Deforestation at Home!

Hello! I"v made my respite in a forested world and I'm very pleased with how everything looks.But apparently my follower does not. While I usually enjoy my follower gathering materials (thank you so much for fixing that), it's getting annoying tha...
7 days ago in Feedback 0 Open

Regarding Yield multipliers -- alternate way to handle them

Currenlty, Yield multipliers are extremely clumsy. -The Multiplier is on the number of crafts, not the actual yield -When you are making just a small quantity of stuff (e.g., an axe head you might use only once in crafting), it results in an unnec...
7 days ago in Feedback 0 Open

Moving things?

Stop me if this is a stupid question, but ... why can't I just pick up a bedroll, an empty bag, an augment, a light, even a workbench, and MOVE it, instead of having to burn tool durability to destroy it and make a new one?
7 days ago in Feedback 1 Open