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Mouseover information on resources

I'd like to suggest that when we mouseover resources like trees, grasses, rocks, stones, ore, etc. we get the name of the resource pop up without having to break/collect it.
8 months ago in Feedback 3 Open

Fibres Re-Revisited - Community Theorycraft Project

Fibres Re-Revisited Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together, and discuss existing and potential new additions to the different elements of this...
8 months ago in Feedback 0 Open

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
7 months ago in Feedback 3 Open

Fixtures cannot be removed

Between updates from 21.02.25 to 14.03.25, previously installed lights stopped emitting light and turned into simple pieces of textures, and they are no longer interactive objects so all interactions with them through the construction mode do not ...
3 months ago in Bugs 0 Open

Improve augment and infusion mechanics

When crafting an item, there are several issues with the augment stations and their associated infusions. When constructing augments, it is not clear which ones will stack. When crafting a Simple Slingbow, a "Simple Hunting Augment" from a Hunter'...
7 months ago in Feedback 4 Open

Fabled charm of the slingbow.

When you use the Fabled charm of the slingbow it homes on to targets but it will also home in on dead enemies just as well if they are closer. This is incredibly detrimental on the bound wave in the boss rush.
16 days ago in Feedback 0 Open

Keyboard emulation

I use a keyboard emulator (X Padder) to emulate my keyboard so I have a better selection for control. My issue is Steam doesn't always disable the controller and it would be better if we had a disable controller selection in game. Besides that the...
17 days ago in Feedback 0 Open

The puzzle intentionally softlocked me

At a couple of puzzle sites, there is a small tower with a steppable button at the bottom. This button opens a sliding wall near the top, on a timer. Getting up to the opening is tough, but I finally did it at one.I barely got there in time, the w...
17 days ago in Bugs 0 Open

Nightingale City is incredible

Just came here to say that Nightingale City has utterly floored me. It delivers on so many things that I thought were already great in the game and turned them up all the way: climbing and verticality - amazing how well you've used a dense urban s...
3 months ago in Feedback 0 Open

Louis quest

Louis was first stuck on staircase and is now stuck inside the building
3 months ago in Bugs 6 Open