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Companion revival

Currently I need to point to the Companion to revive. Even the slightest of moves of the mouse can interrupt that process. I would prefer to be locked in 1 place and have the duration pass otherwise it gets annoying, because it gets interrupted du...
2 months ago in Feedback 0 Open

Zeppelin as a mobile base

With the grappling hooks and the umbrella as the main means of terrain traversal, I wish we could possess a full fledged zeppelin to act as both the ultimate realm traversal tool and, if possible and if a player so desires, as a mobile base. Ideal...
20 days ago in Feedback 0 Open

Make Material specific storage items

I think it would be a neat idea to have stoage units that only accept specific items that are themed to that type of storage. For example, a drying rack that only accepts hide and leather.
2 months ago in Feedback 0 Open

Add a front facing arrow to build placement

I think it would be really helpful when placing things in build mode that can be rotated to have an arrow on the bottom of the object showing its true front facing direction, so its easier to see what direction they’re going to be built facing!
about 2 months ago in Feedback 0 Open

Please add more social functions to the game

Adding some expanded features to the Social aspect of the game could really make this game shine with plenty of folks. Friends lists, block lists, guilds/companies/unions, trading, access permissions, chat, etc - features such as these would eleva...
2 months ago in Feedback 2 Open

Remove player damage from structures and give players the ability to set permissions for visitors.

Players shouldn't have to worry about accidentally destroying their homes with an errant weapon swing. Or worry about visitors destroying their hard work. I would love to be able to visit others and have people come by for a look without worry ove...
about 1 month ago in Feedback 0 Open

Snapping on/off and placements everywhere

Please let us choose snapping on or off when placing things AND add snap points for chest on various shelves. Let us place light on most if not all walls, pillars and under upper floors tiles. Upper floor tiles should also snap to foundations tiles.
about 2 months ago in Feedback 0 Open

Sekhmet Bodd Fight is ace!

I just wanted to say that the Sekhmet Bossfight was brilliant! I've been gaming sionce the mid '90's and playing Nightingale singce the 2nd? closed Beta. The Sekhmet Bossfight had me on a ride of confused, to almost frustrated, to a quick shout of...
6 days ago in Feedback 0 Open

Dialogue Should Have Some Sound

I feel like it would add somewhat to the overall dialogue experience if as the text appears on the screen when talking to an NPC of any kind, there was any sort of sound as the words appear. Something akin to Stardew Valley sounds as the text is c...
6 days ago in Feedback 0 Open

Community Generated Content

Just read the transcript for the November Developer Q&A. I really appreciate the devs holding this event and posting the transcript, it was a good read, thank you. Meaningful communication is important for community health. If I would've be...
12 days ago in Feedback 2 Open