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Streamlined augment description

I really like the new augmentation system, but I feel there is something to be desired for how the descriptions for each augmentation are written. Right now, what a station can do is written long-form and some of it is written it a not-entirely in...
7 days ago in Feedback 1 Open

tracking spell

so im out on ascended astrolabe swamp with dragon card looking for monsters and rare mats and this spell is dam near impossible to see making it useless if we could get a customize for the color or just make it something even i my shit eyes can se...
7 days ago in Feedback 0 Open

Main NPCs in villages/camps should move around, sleep at night

Main NPCs in villages and camps should move around the camp and don't stay in the same spot. They should go to sleep at night, NPCs should act similar to how they do in Bethesda games.
7 days ago in Feedback 0 Open

Make tracked quests or map icons easily visible on compass.

The maps icons are so black and white. I'd like a feature to let me click on a quest or POI and it is highlighted on my compass and map.
10 days ago in Feedback 0 Open

Add more keybinding and hotkey options for UI.

I think it would improve QoL if there were a hotkey to just "take all" from a chest and having right-click go back or close interactions with crafting stations and etc. and binding Track Recipe to something like SHIFT + Left click.
10 days ago in Feedback 0 Open

Fauna in forests vs swamp and deserts

I really like the critter variety in forests now. The small deers are a great touch that I haven't noticed before and having a good number of non-hostile critters makes the place feel much more alive and believable. This isn't quite the case with ...
10 days ago in Feedback 0 Open

Augment type icons are too small

When building augments they have those icons indicating to which category each augment belongs too. They are extremely small, at least on my screen (1440p), making it next to impossible to actually tell what they represent and to which crafting st...
10 days ago in Feedback 1 Open

Add modifier keys for increasing quantity when crafting

Currently when crafting we can click on the + or - buttons to increase or decrease the number of crafted items by 1. I would suggest that if we hold Shift key (or some other modifier) while clicking the arrow keys, it increases the number of craft...
10 days ago in Feedback 0 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
10 days ago in Feedback 0 Open

Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
12 days ago in Feedback 0 Open