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Timeline of Magickal History

One thing that catches me most in the Digital Artbook I started reading yesterday is the Timeline of Magickal History (I studied History in germany so thats my thing ;) ). Some of the events are still dealt with in the game (like Napleonic Wars, O...
about 2 months ago in Feedback 1 Open

I would like to see ink and paper products matter in realm travel

It doesn't really seem to matter what you make cards out of, the result is universally the same. I propose that the type of ink you use, and the type of paper you use makes physical and tangible changes to the Realms that are created. For example,...
about 1 month ago in Feedback 0 Open

Device for locating/identifying ore/rock/rare materials in a new realm?

(I'm sort of thinking aloud here so please bear with me.) I've arrived at The Watch and naturally spending a lot of my time realm-hopping to gather T4 essence and T4/T5 materials. I still love exploration and part of me doesn't want to speed that ...
about 1 month ago in Feedback 1 Open

The Future of Parametric Materials

Hello Inflexion, and hello fellow Realmwalkers! TL;DR: I believe Nightingale needs crafting materials with more specific uses and more logical progressions that encourage players to carefully consider their options and make decisions that support ...
about 2 months ago in Feedback 2 Open

Suggestion for the Essence Trader

I recently posted my idea for the essence trader on Reddit and it generated a lot of interesting ideas on how to add more functionality to the essence trader after the realms rebuilt update My original idea was to have them offer a selection of de...
about 2 months ago in Feedback 0 Open

Upgraded Metal Components

I would like to see Metal components be upgradable similar to Durable Cloth and Reinforced Leather. I think that the same way Durable Cloth can be put in for Cloth and Reinforced Leather can be put in for Leather, that anything that wants a Barrel...
about 2 months ago in Feedback 0 Open

Show Tool and Clothing base stats at crafting stations.

Currently, you have to select a recipe, then auto-fill the materials and then switch each resource to None in order to see the base stats. Flavor text is nice but I'd like to see the base attributes of tools and gear and have some way to compare r...
about 2 months ago in Feedback 0 Open

We need better and more powerful quick stack

I have ~25h in the game so far and I'm already kinda exhausted by all the manual inventory management I have to do. It feels I spend more time clearing my inventory and sorting chests than I do actually playing the game, and I'm not even doing tha...
2 months ago in Feedback 1 Open

Allow us to "Favorite" Items in our Inventory

Please allow us to "favorite" items in our inventory so they don't get thrown in storage or a follower's inventory when we deposit all items. I'd like to be able to carry extra tools not on my bar, ammo, or basic resources without having to take t...
2 months ago in Feedback 0 Open

Wall Augmentations

Wall Augmentations. Can have it so we can mount them on columns?
2 months ago in Feedback 1 Open