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When crafting items at a bench with increased yield trait, the quantity being crafted should show the bonus amount instead of the base amount

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12 days ago in Feedback 0 Open

More varied (or multiple) minor biome cards

I would like to see the Minor Realm card system get reworked to and add/modify how realms and biomes appear. I would like players to have more control over the appearance/features of realms. I imagine a system where the colors/season/weather/skybo...
12 days ago in Feedback 0 Open

My own diary

The ability to record your own goals in a diary. I am a casual player and don't always have time for such relaxation. Therefore, it happens that for several days I do not fire up any game. Survival games are also about immersion, so when I come ba...
12 days ago in Feedback 0 Open

Taliesin quest rewards too low

The T1 infusion rewards for Taliesin's challenges are obsolete by the time they are awarded. Some of the challenges can be done in the Abeyance, but the rest will have to be done in higher realms, all of which drop at least T2 essence (and therefo...
12 days ago in Feedback 0 Open

one wall high pillars for the stave set. please.

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12 days ago in Feedback 0 Open

Idle face animations

It might just be me but player characters have some strong uncanny valley vibes, despite looking generally great. I think it's the lack of idle animations like blinking, the occasional twitch, head movement or the eyes just looking around a bit. T...
12 days ago in Feedback 0 Open

Translations missing in several menus

Several parts of the menu, are missing translations to Brazilian Portuguese. Most of the missions text are all in English or part in Portuguese and part in English.
12 days ago in Feedback 0 Open

Lumen makes the game too dark/muddy in indoors areas

Lumen set to Quality or Ultra makes indoor areas extremely dark, with long adaptation times fand extreme contrasts that make it fairly unpleasant to play in a lot of areas (like vaults or bastilles with closed rooftops). See attached screenshot of...
12 days ago in Feedback 1 Open

Combat Thoughts

Early game Combat felt great and that was one of the major "Wow Moments" for me when I started playing back on the original release. Melee hits had a fun 'thwack' to it and enemies showed that my effords mattered, they staggered or tripped and hit...
12 days ago in Feedback 1 Open

Please add a more variety to POIs rewards

Hello. I would like to adress the change of POIs rewards. As I have been told by a friend, who has over 900 hours on record and actively plays the new Realms rebuild update, completing POIs now gives ONLY essense as a reward. That means no matter ...
12 days ago in Feedback 0 Open