Things in the game that are attribute stackable please add a badge or indicator. For example, if I have two infusions, or charms that are applied to different items on me, allow us to know that the infusion, or item is stat stackable.
Crafting stations have a big clumsy list of alphabetically sorted items that gets really difficult to use once you have dozens and dozens of differnet items in it. We need a way to easily narrow down that list by selecting the tier of equipment by...
so as the title said magic is clunky 1 its one cast at a time (so you cast arborist shield then try cast anything else nope why it feels bad like why bother for most offensive magic if i can only use 1 il just cast shield and shoot shit or you kno...
Hi, Adding augments for things is really annoying in some cases. I really like the idea of augments but the range is way to short in some instances. Also, some augments are useful in a lot of different places but for example I like having my morta...
I'd love to see enhanced unarmed combat. The current setup relies on charms, and it isn't viable for the pushing the current endgame (Boss Rush). The combat effectiveness gap between unarmed and melee boils down to not having a weapon. (or the col...
Allow the realmwalker to select which hand to use for a one-handed weapon or tool.
When I create a one-handed tool or weapon, it is automatically assigned to either main hand or off hand. I think it would be a plus to the game if a player had the choice of assigning which hand a tool or weapon is assigned to. For instance, my sw...
Right now the Search Feature only works for the Guidebook and Crafting Stations while being limited in functionality. I'd like to see it expanded to Chests and be improved to be more practical. My suggestions are as follows: Add Search to Chests, ...
Augmentations. I was 1 of those that complained about having 2.5 mil of them and they over lapped each other, but you've slimmed it down (You need to do more), but really a full size canon? Wait... I meant Ugly full size canon. lol Construction pr...
....because every time I think i've found a flat area near a waterfall, or a hilltop with some level ground, or a nice high spot with a good view... there's already something built on it. Or several somethings. >.< IMO now that you've establ...