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I would like to see ink and paper products matter in realm travel

It doesn't really seem to matter what you make cards out of, the result is universally the same. I propose that the type of ink you use, and the type of paper you use makes physical and tangible changes to the Realms that are created. For example,...
3 months ago in Feedback 0 Open

Device for locating/identifying ore/rock/rare materials in a new realm?

(I'm sort of thinking aloud here so please bear with me.) I've arrived at The Watch and naturally spending a lot of my time realm-hopping to gather T4 essence and T4/T5 materials. I still love exploration and part of me doesn't want to speed that ...
3 months ago in Feedback 1 Open

Extract Doesn't Have an Are you sure button

I noticed that there was always a pop up about how many you want to Extract or drop. But I accidentally dragged and dropped a tool into extraction and it didn't even prompt me with an "This is a tool are you sure you want to do this" I feel It mig...
4 months ago in Feedback 0 Open

Companion in house

Hello :) As i was watching progress of Nightingale from early acces i notice Companions don't use house too much. It feel sometimes weird how they just walking around. But because there is a option ''Work here'' why they must going around and watc...
4 months ago in Feedback 0 Open

Suggested tweaks from the first couple hours

I'm only a couple hours in, but I am loving the new update so far. The new progression tree is really great and really clarifies what my next steps should be, the changing of the tutorial reads really well so far. I'm just about to enter my first ...
4 months ago in Feedback 1 Open

Anyone can change the difficulty? It should only be allowed to be changed by host or authorized players

When playing on a friend's realm i was seemingly able to change the difficulty with her knowing. I think you intended this to be only changed by the host, or authorized players or a vote system perhaps.
4 months ago in Feedback 0 Open

Untie item progression from story mode

Love the new progression system for items and gear. However it would be nice to untie it from the story level progression. There are those who delve deep into the exploration of the game and adding some way of getting higher level gear without hav...
4 months ago in Feedback 1 Open

Allow for using numeric & arrow keys to adjust amount when splitting a stack of materials

When you go to split a stack of materials you're currently given a slider to adjust the amount you want to move from the stack. What I'd like to see is that when on that screen you can use the numeric and arrow keys to adjust the amount more easil...
4 months ago in Feedback 1 Open

damage to structures

Id like to request a change to the way structures are damaged. If a player made structure is destroyed by combat or environmental damage, it should leave behind its imprint as if it were placed but not buit so it can simply be rebuilt. THis would ...
about 1 month ago in Feedback 0 Open

Item Descriptions

Possibly receiving an icon to show the items infused without going into the items description. It'll make going through Equipment items easier when trying to Figure out what is infused and what is not.
about 1 month ago in Feedback 0 Open