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Crafting using improved quality items is broken

Some realm cards allow us to craft improved quality items, such as the Forge card. Crafting an ayrium ingot grants you 10% melee damage instead of 8%, nice. Now, try using this improved quality ingot to make a button. If the Forge card has been re...
2 months ago in Bugs 1 Open

Plant Box Outside

Plant Box outside should NOT have debuffs for Unsheltered and Soggy! That is how farming is done!
2 months ago in Bugs 1 Open

Multiple Companions/Automation

I will begin by saying the companion system that is I place is a perfect start point to begin from, when it’s working as intended it’s one of the most rewarding systems going being able to have an extra pair of hands. However the one downside is o...
2 months ago in Feedback 1 Open

Bass Reeves: weird moment of introduction (irrelevant)

Bass Reeves is placed in a town at a point one has unlocked most firearms and probably used them. His (old) quest line was (and apparently, still is) to introduce the use of firearms and the concept of weakspots. At this point in the story line, t...
2 months ago in Feedback 1 Open

Individual Loot for everyone.

Please implement Individual loot drops. When playing with a group of friends we have one friend in the group that just Vacuums up everything and even when we all ask Please don't be a vacuum and loot goblin. we don't want to exclude friends. but w...
2 months ago in Feedback 0 Open

Yield bonus is misleading

A yield bonus of x1.2 does not actually alter the YIELD, it alters the NUMBER OF CRAFTS, rounded down. For example, if a single craft normally Yields 3 units and you queue 2 crafts, the Yield is 3 x2 or 6. If you had a yield bonus of x1.2, the fin...
2 months ago in Feedback 1 Open

Crafting amount could use a slider input

Clicking on left or right arrows to pick how many items to craft is slow. Adding a slider can help some players and may be easier and faster in some cases.
2 months ago in Feedback 0 Open

The Riddles of Taliesin

Taliesin's puzzles cannot be completed. Looping bastilles does not complete quests.
2 months ago in Bugs 1 Open

Companions Ai while collecting

The companion AI seems a bit off when you have piles of resources apart from each other, the companion will pick up 1 from 1 pile, then walk over to the other pile, and pick 1 up, moving back and forth between the piles. Occasionally they will pic...
2 months ago in Feedback 1 Open

pepys box useability

Please consider making the contents of the Pepys box shareable by everyone in the party. My best friend and I play together, While one of us is harvesting, the other is crafting, so being able to pull out any resources that the other puts in would...
about 2 months ago in Feedback 1 Open