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"Take all" Short key

I'd like to have a short key for the "Take all" option in chests. It's standard in most survivals and RPG's.
13 days ago in Feedback 0 Open

Gear level changes

Gear Score This system itself is perfectly fine, but can be confusing in one way in particular - Gear level requirements can be annoying sometimes, many players (like myself) are easily confused when finding ore, or wood that they don't have the g...
13 days ago in Feedback 1 Open

Individual Loot for everyone.

Please implement Individual loot drops. When playing with a group of friends we have one friend in the group that just Vacuums up everything and even when we all ask Please don't be a vacuum and loot goblin. we don't want to exclude friends. but w...
13 days ago in Feedback 0 Open

Please allow equipped weapon to show on character in 3rd person when sheathed.

Please allow our equipped weapon to show on our character in 3rd person view when sheathed.
17 days ago in Feedback 0 Open

Carnute stuck in Loop

Unsure if this was intentional. The Carnute is stuck walking in a circle in the first Abeyance realm you enter. It's circling around the Ribbon trees and will continue to do so even when it has knocked all the ribbon trees down to the point they w...
17 days ago in Bugs 0 Open

Package up a set of mats (or an existing built object) into one bundle

I would like to be able to package up a set of required materials (say 2 lumber, 2 stone blocks, a wire, and a lotus) into one package, or even better, a prebuilt teleport/respawn point (whatever it is called in game). That would prevent us from a...
14 days ago in Feedback 0 Open

When crafting items at a bench with increased yield trait, the quantity being crafted should show the bonus amount instead of the base amount

No description provided
14 days ago in Feedback 0 Open

Swords

Nightingale needs swords. It seems like a major missed opportunity that this game does not have swords as a melee weapon. Swords are a major weapon in the fantasy genre, and were a massive status symbol in most civilizations on earth. A game with ...
14 days ago in Feedback 0 Open

Lumen makes the game too dark/muddy in indoors areas

Lumen set to Quality or Ultra makes indoor areas extremely dark, with long adaptation times fand extreme contrasts that make it fairly unpleasant to play in a lot of areas (like vaults or bastilles with closed rooftops). See attached screenshot of...
14 days ago in Feedback 1 Open

Cannot Travel to Respite

Within same realm as respite (other side of map). No movement stat effects preventing. No prep message appearing. When I click the button nothing happens. Exited and reopened game; did not fix. Selected Travel To Respite from character menu and it...
14 days ago in Bugs 2 Open