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Add modifier keys for increasing quantity when crafting

Currently when crafting we can click on the + or - buttons to increase or decrease the number of crafted items by 1. I would suggest that if we hold Shift key (or some other modifier) while clicking the arrow keys, it increases the number of craft...
19 days ago in Feedback 0 Open

Side Quest : A New Rumour, Hear Wilhelmina's newest rumour.

After talking to Nellie Bly for the first time in Gloriana's Tears and she gives you the quest to get the 3 items and says there are two paths you can take. I explored the realm a little bit and then returned to respite and logged off. Logged back...
19 days ago in Bugs 5 Open

Please allow equipped weapon to show on character in 3rd person when sheathed.

Please allow our equipped weapon to show on our character in 3rd person view when sheathed.
24 days ago in Feedback 0 Open

Carnute stuck in Loop

Unsure if this was intentional. The Carnute is stuck walking in a circle in the first Abeyance realm you enter. It's circling around the Ribbon trees and will continue to do so even when it has knocked all the ribbon trees down to the point they w...
24 days ago in Bugs 0 Open

Give Companions simple voice

Please give companions simple voice scrips. Just generic man and woman voice script for all recruitable npcs to say simple words like... hello, OK, sure, yes, got it, thank you, are you ok, etc. For example after you recruit them they can respond ...
24 days ago in Feedback 3 Open

Movement Bug w/ Tudor Tileset

We built a base out of the Tudor tileset at the start and as of this morning I'm having terrible movement glitching through a specific room. My camera will judder and my avatar will move in a random direction, even after I stop pressing WASD. This...
7 days ago in Bugs 0 Open

Estate Cairn description update

Estate Cairn no longer says that it reduces/stops creature spawns in a radius (progression or build screen), and doesn't explain what "respite" means. The codex entry only says that it's a "safe area," not that it influences spawns or in what radi...
7 days ago in Feedback 0 Open

Chandelliers that hang lower

Currently chandelliers hang so close to the ceiling that they don't provide much light down below, and don't get much visibility for appreciating their designs. Please make it possible to change the height of chandelliers similar to how it can be ...
7 days ago in Feedback 1 Open

Material progression (cobalt)

Material progression skips usefulness, as demonstrated by cobalt vs silver. Both ores can be mined at the same tool level, but cobalt is more of a pre-silver material since "Environmental Resistance" is not a very valuable attribute, especially on...
7 days ago in Feedback 0 Open

Clothing progression attributes vs recipes

Attributes of each new level of clothing do not make them significantly different. It's often just a difference of 10 health and a slight boost to some other attributes, and in several/many cases actually a downgrade because of the material option...
7 days ago in Feedback 0 Open