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Some Augments add traits to things - list those in the building menu

Some augments do more than just unlock recipes - they reduce refinement time at certain station, or add traits to crafted gear. These non-recipe adding traits should be listed in the building menu, just like the recipe unlocks are.
16 days ago in Nightingale Feedback 2 Open

The following clothing items from the Character Creator are missing in game.

The Following is a list of the clothing items that appear in the character creator that are not available through the vendors for purchase: Arcane Garb: Hunter Breeches; Evening Gown: Ornate Gloves, Libertine Shoes; Formal Suit: Squire's Top Hat; ...
6 days ago in Nightingale Bugs 0 Open

Chat toggle button becomes invisible and can lead to the perception the game is hung.

If at any point the Log window disappears while the log window is active, players will appear to have locked control of themselves out of the game: To reproduce. Load the game either to the character Select or into Gameplay Enter settings > Gam...
12 days ago in Nightingale Bugs 2 Open

Dive under water for easier coral gathering

Would it be possible to add a keybind mechanic to be able to dive underwater for an easier time gathering coral?
19 days ago in Nightingale Feedback 0 Open

AID NPCs sometimes don't Spawn in

Issue brought over from Sleekplan Description: Some Aid encounters are missing an NPC and can't be completed State: Actively investigating Workarounds: - None available at this time To help the Development Team with this issue: Press F2 when next ...
about 2 months ago in Nightingale Bugs 5 Open

Barrister's Shirt is miscategorized in the Sewing Bench

The recipe currently appears under Clothing: Boots & Shoes instead of Clothing: Shirts & Tops
6 days ago in Nightingale Bugs 0 Open

Make Grenades More Balanced

Greetings Devpeoples, I would like to request that the Grenade Satchel items receive significant balancing, in order to bring them into line with the current arsenal of weapons. Below, I shall list the reasons I feel why this is needed, and ways t...
6 days ago in Nightingale Feedback 0 Open

Add Auto-holster when arriving at any respite

Please include an auto-holster function which causes all players to automatically holster their readied tools & weapons upon arrival at any respite. This function should only be applicable after teleporting, rather than manually entering a res...
11 days ago in Nightingale Feedback 0 Open

Please Normalize or Fully Flatten Ammunition

As things currently stand, ammunition gains no benefit from material type input but it is still bound by the categorization logic used in storage. If you craft ammunition and try to store it with ammunition that you find, they will not stack toget...
about 1 month ago in Nightingale Feedback 2 Open

Cosmetic Equipment Slots

A secondary slot for each equipment slot that only affects the characters appearance and does not affect any stats. If no equipment is placed in the slot then the character's appearance will be that of the regular equipment slot. Perhaps add a cra...
10 days ago in Nightingale Feedback 6 Open