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Upgraded Metal Components

I would like to see Metal components be upgradable similar to Durable Cloth and Reinforced Leather. I think that the same way Durable Cloth can be put in for Cloth and Reinforced Leather can be put in for Leather, that anything that wants a Barrel...
about 2 months ago in Feedback 0 Open

Show Tool and Clothing base stats at crafting stations.

Currently, you have to select a recipe, then auto-fill the materials and then switch each resource to None in order to see the base stats. Flavor text is nice but I'd like to see the base attributes of tools and gear and have some way to compare r...
about 2 months ago in Feedback 0 Open

Saskatoon Berries not harvestable with Sickle and don’t always seem to be impacted buy refinement boosts.

Saskatoon can not be harvested with sickles. They also seem to give a standard amount of resources when harvest or refinment cards are in play.
about 2 months ago in Bugs 0 Open

Auto-run Sprint Toggle Not Working

Until recently, you could toggle sprinting on/off while auto-running by pressing the sprint key.
about 2 months ago in Bugs 1 Open

Bent over as if in combat

The only way I can get out of combat semi crouch is to put on a one handed weapon/tool. The rest of the time I'm bent over as if to attack. It's not game breaking but is very unpleasant.
about 1 month ago in Bugs 0 Open

Green and White Jack 'O Lanterns look almost the same

Halloween 2024 event. Green Jack O' Lantern looks almost like White one in colour.
about 1 month ago in Feedback 0 Open

Add more keybinding and hotkey options for UI.

I think it would improve QoL if there were a hotkey to just "take all" from a chest and having right-click go back or close interactions with crafting stations and etc. and binding Track Recipe to something like SHIFT + Left click.
2 months ago in Feedback 0 Open

Tutorial tips button

Add a button to view the tips that pop up on screen when exploring. This will take the player straight to the tip rather than scrolling through the tips struggling to understand what is what.
2 months ago in Feedback 0 Open

Enemy animations and attacks make combat frustrating

The combat by itself is fine and we have a lot of different tools and weapons on how to approach it, but in practice there are some things that make it frustrating to do so and result in an unsatisfying combat experience. Specifically, the enemy m...
2 months ago in Feedback 1 Open

Item compare and Augment selection.

I don't know if this was mentioned yet, but comparing something you are going to craft with an item you already have equipped would be amazing. Also, with so many augments that do the same thing, there should be a way to select what augments you w...
2 months ago in Feedback 0 Open