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Weekly release of features

Can we get new... something (anything!) released on a weekly schedule similar to other Early-Access games (e.g., Icarus) to help attract and retain new and returning players? At this point in the game, the gameplay gets stale, and there are no add...
4 months ago in Feedback 0 Open

damage to structures

Id like to request a change to the way structures are damaged. If a player made structure is destroyed by combat or environmental damage, it should leave behind its imprint as if it were placed but not buit so it can simply be rebuilt. THis would ...
4 months ago in Feedback 0 Open

Item Descriptions

Possibly receiving an icon to show the items infused without going into the items description. It'll make going through Equipment items easier when trying to Figure out what is infused and what is not.
4 months ago in Feedback 0 Open

Controller left-right hand logic... is not logical

Its more a question of ergonomy, but the choice that have been made are not logical : -the principal hand menu is visually on the left. the selection key is expressed on the left (the controller cross) -the secondary hand is visually on the right....
4 months ago in Feedback 0 Open

Wooden buttons

Both online and offlineallow us to create wooden buttons for our cloths.
4 months ago in Feedback 0 Open

motorised plumbing and electric system with greenhouse

both online and offlinea plumbing system hooked up to a water pump fed by the motor utilised in tier3plumbing wrench can be used to build the pipes which reach different planters with different combinations to plumb in a sprinkler system.build wit...
4 months ago in Feedback 0 Open

toggle craft from storage at the table

Please let us toggle craft from storage somewhere in the UI of crafting stations rather than only in the storage UI. Often we've got a very specific set of materials we go in planning to use, and sifting through everything in all the various chest...
4 months ago in Feedback 1 Open

Missing Keybinds

Many actions are missing changeable key bind settings, which can cause problems. There are just too many to list, but here are a couple of examples: 1) You cannot change the "Dialogue History" key inside the conversation (default F, making it impo...
4 months ago in Feedback 0 Open

Mob movement

Please adjust the speed, and turning behavior of mobs. Its insane to have them moving so fast they basically teleport all over the map. At lower difficulties it looks like a bunch of confused clowns running all over the place, at higher difficulti...
4 months ago in Feedback 0 Open

Completed the tile sets. buildings , Feed back on other ideas 2

so I've enjoyed the game. but i did notice Some of the tile sets for Say crude half end gable, for instance good look on say regency half end gable. Note these are examples, Im not sure Why using crude as a template for all other interactions ,. t...
4 months ago in Feedback 0 Open