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NPCs should be able to harvest plants

NPCs should be able to harvest plants/fibers/grains/veggies if equipped with a sickle and set to work here. (this would mean that an npc set to work with a sickle at a bunch of pots or farm plots could plant and harvest all their seeds if properly...
11 days ago in Feedback 1 Open

Maps and Annotaion

Is there a way that we can get the ability to make notes on our maps? Example, I found a location with a large outcropping of ore. I know that there is an ore icon, but it would be nice to be able to note what ore it is and a general quantity. If ...
15 days ago in Feedback 4 Open

Farming / Planting has become too tedious

Farming is too tedious. Specifically, planting seeds. I run farms with a hundred or so plant boxes, and it wasn't too bad back when all survivors would help with the planting. (I don't know if the survivors are bugged or working as intended, but t...
12 days ago in Feedback 13 Open

A ship that will act as a mobile base and another mode of realm traversal

With the game being heavily focused on adventuring and gathering resources, I feel like a mobile base such as a flying ship in some form would be a very big complement to this style of gameplay and the game in general. At the moment, you need to g...
about 4 hours ago in Feedback 1 Open

Make seeds equippable for fast and easy planting

Exactly what the title says. It'd make planting much faster if you could simply equip seeds and plant them with one click rather than opening the planter, finding the seed you want, adding it to the planter, then backing out of the menu. If there'...
about 15 hours ago in Feedback 0 Open

More companions and enhance their Interactions for a better overal basebuilding experience

It would add to the gameplay experience to have multiple NPCs at your base performing various tasks and (maybe) interacting with furniture? This would add life and purpose to building, making your creations feel less lonely and more meaningful. Ha...
3 days ago in Feedback 0 Open

needing to eat making the game less fun

I was so excited to play this game when it was announced, but when trying the early access game with a friend, we needed to eat so often. It frustrated my friend so much, he just requested a refund for the game, he said it felt like a chore to pla...
10 days ago in Feedback 6 Open

Gloriana's realm +100% plant yield seems too much

100% bonus yield results in a huge amount of plant yield. It is too easy to place 100 pots (costing 1 carved stone each) and run Tempest minor card to auto-water the pots. Even without any special enchantments, you can quickly make 100-200 units o...
about 22 hours ago in Feedback 0 Open

Tool rating for harvesting should not increase by applying magick

Because you can just use a low-level tool, apply some magick like Regrowth spell or Oberon's spell, then use it to harvest higher-tier materials. Not clear if this is intended. it makes a lot of intermediate tools obsolete because you don't need t...
1 day ago in Feedback 0 Open

Two potential tools for a smoother gameplay experience

Two tools that, with the issues some of us are having with building and farming, I think would be warmly welcomed. The seed satchel would/could have a similar load-select as firearms, pulling the stacks shown in the radial from the top-left-most s...
1 day ago in Feedback 0 Open