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Recruitable NPCs (Companions)

Showing 66 of 2142
296 VOTE

Bag Equipped to NPC Adds Slots

If a bag is equipped to an NPC, I want it to provide more slots please
2 months ago in Feedback 10 Open

Give companions dedicated gear slots

Currently the companion's equipped gear stays in their inventory. If the companions had dedicated gear slots, like the players do, then their gear wouldn't feel like it's wasting their precious few bag slots.
about 2 months ago in Feedback 2 Open

Edit Appearance of Recruitable NPC's

Please allow us the ability to edit the appearance of the Recruitable NPC's (Recruit's) as they are mostly "strung out" looking, or just plain ugly. Honestly the most eerie thing is the character models do not blink at all, so it is just weird. An...
2 months ago in Feedback 4 Open

Companion pathing buggy when attempting to revive player

Was waiting for my companion to come revive me while I was downed, and noticed that they were rubber-banding from their start location (24m away) to my location. Each time they would make headway by 1 meter before being bounced back to their origi...
2 months ago in Bugs 4 Planned

Alternate Toolbar System - Community Theorycraft Project

Greetings Devpeoples, This post is part of the Community Theorycraft Project. Something where multiple members of the community gather together to discuss existing and potential new additions to the different elements of this wonderful game. Thing...
20 days ago in Feedback 3 Open

Farming / Planting has become too tedious

Farming is too tedious. Specifically, planting seeds. I run farms with a hundred or so plant boxes, and it wasn't too bad back when all survivors would help with the planting. (I don't know if the survivors are bugged or working as intended, but t...
2 months ago in Feedback 15 Open

Companion transfer Equivalence

Can we get a "equivalent" option when transferring items from inventory to companion inventory. Would be a nice QOL and help speed up transfers while adventuring!
2 months ago in Feedback 0 Open

Companions spawn with very low health

Companions spawn when loading into zones with extremely low health. If they are carrying healing potions, they will immediately waste them.
4 days ago in Bugs 0 Open

Paid DLC idea - culture packs

The base Culture Pack in the game should certainly be "Victorian England" and the original gaslamp vibe. So things like the Bhutan tileset are IMO completely out of place and should have been relegated to a DLC that is either a tileset or a cultur...
15 days ago in Feedback 0 Open

Items deleted from Follower when returning to Respite.

on miltuple ocasions after gathering full inventories on myself and follower their inventory will be empty except for clothing and equipped weapon when returning to my home. happens when using return to respite from map. if i return to crossroads ...
6 days ago in Bugs 0 Open