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My subscriptions: Creatures/Enemies

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Unable to progress as sheliak's yoke is stuck on immune and not moving.

I quit halfway through the boss fight because i got overwhelmed - when i logged back in to give it another go the boss killed me (was still at the partially lost health i had gotten it down to) bit then got stuck and doesn't move or attack just ma...
16 days ago in Bugs 24 Open

Add Storied Realm Bosses as Vault Bosses

I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
7 days ago in Feedback 1 Open

Increase Aggro/Threat generation of AI companions

Hey folks, first I want to say thank you to the whole team for an amazing game! I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...
17 days ago in Feedback 2 Open

Some enemies spawned outside the bastille of might located in the upper middle of F5 on the map grid in Hallowed Moor

Some of the enemies during the last wave of the encounter spawned outside the bastille of might building that gets sealed up once the encounter starts. Its the one located in the upper middle of F5 on the map grid in Hallowed Moor. I was able to u...
about 7 hours ago in Bugs 0 Open

Enemy Spawn mechanic limited

I love this game very much, my favorite. However, enemies spawn way too close to the player. (bound ones) This has a number of Disadvantages: Ranged combat becomes more difficult, especially with bolt action rifle Less strategic options to approac...
1 day ago in Feedback 0 Open

Enemy encounters every 30 feet

Too many enemy encounters they need to be reduced by a minimum 50% Its just tedious. I'm at the point where I cant be bothered wasting ammo on them.
1 day ago in Feedback 1 Open

Oberon's Bounty Stops Working on Knives After Casting Other Spells

I've been farming fabled carnute hide for my magic build but it seems that using other spells (even with other weapons) before swapping to a knife and using Oberon's Bounty breaks it and causes it to no longer harvest a carcass in one go as it sho...
1 day ago in Bugs 0 Open

Can't switch or do much after death

During the Magwytch Queen. Died. When I respawned I was unable to change any weapons. My "R" button still worked, but I could not dodge, I could not run, I could not press any hotkeys to change weapons, I could not use the scroll wheel, I could no...
1 day ago in Bugs 0 Open

Increase Fabled Carnute Resource Drop Rate

Please increase the drop rate of fabled carnute resources. They're already hard to track down due to tracking spells not working on them, I don't think the drop rate needs to be super low like it is now. There is no other end-game resource this ha...
2 days ago in Feedback 0 Open

Revamp player position detection on attacks to allow stealth (and better realism/logic)

This suggestion is to completely revamp player position detection when attacking others (animals, hostiles, etc.) The TL;D[n]R version is to remove the telepathic omniscient detection of the player's exact position on an attack and instead have cr...
2 days ago in Feedback 0 Open