The magic system is... better than it was at launch, but it still needs a lot of love to be able to stand shoulder to shoulder with melee and ranged builds. Here's a non-exhaustive list of enchantment-specific changes that would go a long way towa...
Please add saber swords, bayonets, and cane swords
Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
Make the watch great again. The Watch is great mid game social goal. however the new update killed it. no one goes there with the boss rush aval. Make the Watch have more vendors and a daily or weekly quest provider, also the Vaults need to go bac...
I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
I love the imbued weapon concept used in the game, but I think the biggest handicap right now is the sheer inability to combo spells. I understand that switching tools cancels spells, that makes sense to me since humans in the Nightingale universe...
Not sure if this was a bug or intentional, but neither Darkness nor Ring of Power affects magick damage, including from magick ammunition. Since magick and especially the damage/time from magick ammunition are generally weak and most enchantments ...
Ranged players are at a disadvantage for inventory space due to ammunition taking up inventory slots. If you have several weapon types (e.g. a bow, rifle and shotgun) and elemental and normal ammunition, inventory space gets taken up very quickly....
The addition of the new spells is fantastic, but darkness, grasping mire, and life drain ALL end the moment you cast ANY other spell - even simple ones like fionn's wrath and immolation. This is keeping a magick build from being on par with other ...
We really need a Proper Training Dummy, not just the Augment. It needs to show Hits & Crits, head/heart Shots and be pretty much indestructible, though the latter is at the devs discretion. Just like Mr Musks iterative approach, build, test, b...
Hey folks, first I want to say thank you to the whole team for an amazing game!
I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...