Ranged players are at a disadvantage for inventory space due to ammunition taking up inventory slots. If you have several weapon types (e.g. a bow, rifle and shotgun) and elemental and normal ammunition, inventory space gets taken up very quickly....
Please add saber swords, bayonets, and cane swords
Not sure why calvary saber swords, machetes, cane swords, and bayonets haven't been added yet, seems like a perfect fit for this game. Please add them in the future.
I love the Storied Realms bosses, they were all engaging and had unique mechanics. I'd love to see them appear in higher tiers in some way, Vault seems like the easiest answer. This would also allow some of their materials to be available at highe...
I would like to see some serious and interesting end game content where progression is based on skill and not that much on gear. However if there are multiple difficulties available for it (so everyone can experience it) the loot/reward should dif...
On some occasions guidebook entrys are plopping up. These will then lock the character controls for a brief moment. Even when clicking in the top right corner it's a hindrance and can likely get the player killed. As this happened multiple times t...
Allow use 2 spell simultaneously- one on tool\weapon and one "passive"
Now allowed one spell effect. i wish re-design this. My vision be a one "active" effect and one "passive" at same time. "Active" - enchant weapons\tools (like hermetic flame or Oberon's gift ) or direct cast (swarm, Fiona's wraith etc) and "passiv...
The Big Excitement of the Watch for me, was seeing other people running around leaning into the MMORPG hub vibe, especially with it just be solo prior for the most part. Taking advantage of that hub and maybe later introducing the next tier hub la...
I've noticed when I'm doing Co-Op content like Apex or Boss Rush when I die I can not type in game chat to see if anyone is still alive without activating "Give Up". This needs to be tweaked. I can't turn my line of vision to see the battlefield a...
Cham for Balanced Spell-Stacking and Spell-Tagging
With magic being difficult to balance, I feel like it would be beneficial for magic focused builds to reward this playstyle with a new charm. That charm could allow to stack one additional power, for as long as the tool is held. (Make the charm on...
Hey folks, first I want to say thank you to the whole team for an amazing game!
I was hoping you could increase the threat generated by AI companions so that enemies attention is divided between the player and their AI Companion. You could also c...