Danu's quest dialog still references previous quest version
Danu's quest dialog still references the sound-sequence Bastilles with the "plim plom" sound references. However, the new quest directs players to collect Echoes, which have a different sound.
I had the idea that the umbrella could be used as a shield by holding the F key when fighting with a one-handed weapon and the lantern can be used to dazzle enemies or to do an area effect fireblast around the player when used (using the F key).
With the ability to build in water, the dismantle range is too low, making it impossible to dismantle structures made in water too deep to reach. It would be great if we could stay in build mode while swimming so that our dismantle (and resource c...
I currently have 12 footed chest stacked on the biggest shelves back to back for random materials, 3 separate for food, and then other storage solutions around. I spend an equal amount of time trying to stack already stored items as I do trying to...
Hello! I'm overall having a lot of fun. This was definitely worth 18 bucks! Just my two cents after starting to hit Tier 2 and having to redo my base. When placing augments it should display their viable range as a sphere (So you can, for example,...
Some common things players might bring to each realm they enter are materials to construct Lodestars (just one example). However, when you want to get ready for a Realmdive, you need to collect all the various resource types. When you dismantle on...
Add gems, minerals and other resources that can only be harvested in certain environments, such as moon light or harsh sun. That would improve the use of minor cards and add a sesnse of urgnecy to time limited events such as the Samhain.
I just learned that higher tier buildings only get an 80% return on building materials. I think this should be changed to 100% considering the amount of grinding one does for building. Also, it seems that you are wanting to encourage building beca...
I've made it to the Hollow Moor questlines and have to say, they really, really take the fun out of the game loop. May i dare say, they played like some of Starfield's worst quests? 2 of the 3 Offering Quests went exactly like this meet npc -> ...