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Please Removal Animal Fibre = Thread when Dyes are Implemented

Greetings Devpeoples, This post is to request that when you implemented the Dyes feature that is coming in a future update, that at the same time could you please remove the ability to use Animal Fibre as Thread for crafting purposes. A primary us...
8 months ago in Feedback 0 Open

T3 smelter does not use T1/T2 augments

ive placed a T3 smelter and the bellows grind-stone and anvil will not connect to it. i have tried moving all of them and the issue persists
8 months ago in Bugs 1 Open

Into the Darkness quest stuck

This is sort of my fault. I accidentally found my way in to the Sorrow Heart before I completed Breaking the Seals. You can pull yourself over the gate barrier with your climbing picks. I got through the tower and killed the Bound Sentinel, and ha...
8 months ago in Bugs 1 Open

Invisible Hope Echo in Hollowed Moor

Discovered an invisible Hope Echo while exploring. See attachments for exact loc.
8 months ago in Bugs 0 Open

Build limit

Please remove the build limit. I can't finish my house because of it. What's the point in having a roof or a 2nd floor if I can't build it????? also breaking stuff doesn't give me my build limit back. I broke a teleport pad and it didn't even give...
8 months ago in Feedback 2 Open

when using keyboard and mouse u cant select the building menu

when in building mode I can't select the building menu, I only get it up when I connect a controller in! The only way to build on a keyboard and mouse is to open the guidebook and the select place!
8 months ago in Bugs 2 Open

Your levels are far too strong!!!!!!!!!!!!! A 10 level feels like a 60 level from the past

I've been playing for more than 1000 hours and almost 200 since the update on 12 September. I was so looking forward to it. But there is a very strong negative feedback from me: The enemies are way too extreme. A level 10 enemy is already far too ...
8 months ago in Feedback 2 Open

Welkins Reach

I really really really enjoyed Welkin's reach. Well done to all involved. It was hard, and so very different, Finding the jump spots, what level, doing the different stuff. It was pretty, a pain in the butt, engaging and so much fun to explore. Th...
8 months ago in Feedback 1 Open

Follower does not obey simple commands

Follower does not follow when commanded. (Was trying to move his heavy inventory to storage). 2) Follower does not "work here" (mining ore).
8 months ago in Bugs 2 Open

Companion AI and pathing

I found it difficult at best to interact with my companion, especially while in my base. If I try to walk up to my companion to access their inventory or tell them to do something, instead of letting me approach, they will start running around lik...
8 months ago in Feedback 0 Open