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Crafting

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More use for essence

Low tier essence use is subpar. It would be great if we could other use for lower tier essence than just repair for t1 and unlocking progress. Many recipe could benefit from needing essence. Especially refined mats (think gilded&etched for exa...
9 months ago in Feedback 0 Open

Upgrade Spells and Charms

Provide a way to increase the tier of a spell or charm. There are some good spells and charms at low level tiers. It would be better if there was a way to increase the tier of the spell or charm. This could increase the benefit, but should also re...
2 months ago in Feedback 0 Open

Ingots vs Etched Ingots

Please changed etched ingots to provide better bonuses. Reason for request is that if we put in more time/material to make an etched ingot we should get a better end result and not the same as the original ingot. It doesn't have to be much, but it...
4 months ago in Feedback 0 Open

Snap to Grid for Objects with Toggle

A lot of time is spent fine-tuning the placement of items so that they line up neatly. As there is currently no free flying viewpoint to assist when building or placing items, some form of snapping that can be enabled or disabled would be useful f...
5 months ago in Feedback 3 Open

Trophies for all creatures

Would be nice to be able to craft trophies from the fabled Bones/leather/chitin. Should be not to easy to craft those but needs at least 5 bones of one fabled and T5 materials to craft a trophy that can be used as decoration in the house. The T5 m...
10 months ago in Feedback 0 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
11 months ago in Feedback 3 Open

Smart Progression Tree

Just wanted to say major props on the progression tree. Really well done. Easy to see the flow and to set goals to work towards unlocking items. Nailed it.
11 months ago in Feedback 1 Open

Carry weight modifier for game creation!!!

Please give us an option to change the carry weight modifier! Not every player enjoys interupting the game every 5 minutes for tracking back to camp emptying the inventory.Please respect our time!
about 1 month ago in Feedback 0 Open

Cham for Balanced Spell-Stacking and Spell-Tagging

With magic being difficult to balance, I feel like it would be beneficial for magic focused builds to reward this playstyle with a new charm. That charm could allow to stack one additional power, for as long as the tool is held. (Make the charm on...
8 months ago in Feedback 0 Open

Beautiful furniture assets, only to stare at longingly, not to use

I fully get that things are still in development, but as someone who thinks this game is beautiful and wants to be able to go ham in the decor department, it's so frustrating to go to story areas and see all of these gorgeous, finished assets that...
8 months ago in Feedback 1 Open