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Crafting

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Crafting Augmentations Stop Working

The crafting augmentations connect to the crafting stations when placed/built. Upon reload they no longer are connected. The check marks are not there. Picking them up and replacing them does nothing. Picking them up and moving them FAR away, 8+ f...
about 2 months ago in Bugs 0 Open

Forge card upgraded items on forge will not apply when making gear or clothing.

Forge card and crafted item in the forge works and u get higher stat ignots etc,but when u craft a tool or clothing the higher stats goes back to normal. Tried everything, but i get same clothing or gear. U can also see stats dont add up also to a...
about 1 month ago in Bugs 0 Open

Stations are not affected by augmentations

When returning to abeyance realm all station are not affected by augmentations, you need to go to another realm and return back or restart the gane, and may be it will working again. In addition no more well lit augmentaiton ( I dont know if it in...
about 1 month ago in Bugs 0 Open

crafting with higher tier produce (for exemple etched)

I think some opportunity is lost here. For exemple, we can use etched ingot to replace normal ingot in recipe but etched doesn't offer any additional bonuses, just an extra step. Why is the recipe of etched ingot not requiring something elses than...
about 2 months ago in Feedback 1 Open

Augments yield bonus bug

Did some tests with augmentations on crafting stations with an eye on yield bonuses and got weird results! Test 1: Refined Masonry Bench Blasting Machine (+40% yield) Mining Cradle (+20% yield) Settler Card (+20% yield) Input: 10 Carved St...
2 months ago in Bugs 3 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
2 months ago in Feedback 3 Open

Smart Progression Tree

Just wanted to say major props on the progression tree. Really well done. Easy to see the flow and to set goals to work towards unlocking items. Nailed it.
2 months ago in Feedback 1 Open

Refinements disappere from workbenches

I have built all Refinements and placed them so Workbenches take the effect. Now a day later no refinement effects remain. One wick takes 37 seconds!
2 months ago in Bugs 1 Open

Storage furnishings need better tiers

Since furnishings are hard to stack, currently one of the most compact storage layouts is a simple shelf with four trunks for a total of 35 x 4 or 140 slots. The storage options that are "better" than the trunks are too bulky and cannot be stacked...
about 2 months ago in Feedback 0 Open

Remove the Fae Resources from Storied Realms

Greetings Devpeoples, This post is to request that the various Fae Resources, the Gear Score 100 special POI ones like Titan's Fingernail, Einaidia, and Star Ruby, be removed from the Storied Realms entirely. The reasons for this are two fold: It'...
2 months ago in Feedback 1 Open