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Crafting

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Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
about 2 months ago in Feedback 3 Open

Smart Progression Tree

Just wanted to say major props on the progression tree. Really well done. Easy to see the flow and to set goals to work towards unlocking items. Nailed it.
about 2 months ago in Feedback 1 Open

crafting with higher tier produce (for exemple etched)

I think some opportunity is lost here. For exemple, we can use etched ingot to replace normal ingot in recipe but etched doesn't offer any additional bonuses, just an extra step. Why is the recipe of etched ingot not requiring something elses than...
about 1 month ago in Feedback 1 Open

Remove the Fae Resources from Storied Realms

Greetings Devpeoples, This post is to request that the various Fae Resources, the Gear Score 100 special POI ones like Titan's Fingernail, Einaidia, and Star Ruby, be removed from the Storied Realms entirely. The reasons for this are two fold: It'...
about 2 months ago in Feedback 1 Open

monde effacé

Bonjour, j'ai voulu me connecté au jeu sur ma partie (plus de 270 heures de jeu) et plus rien le jeu est totalement remis a zéro, plus de personnage plus de base rien du tout comme si j'ouvrais le jeu pour la première fois .... Pourriez vous m'aid...
7 days ago in Bugs 1 Open

Progression Tree Tech Tree

I like the new progression tree but feel like there is a bit of a disconnect. The lower tier versions of items should be required to unlock the higher tier versions, otherwise there is not much incentive to do so for many of the items - you can si...
8 days ago in Feedback 0 Open

Add search facility to tech research trees

When not familiar with the crafting tech tree, it can be somewhat difficult to find what you're looking for. It would be nice if we could search the tech trees for keywords and find matching technologies.
about 1 month ago in Feedback 0 Open

Harvester's Workshop Minor Realm Card Feedback

Greetings Devpeoples, This post is to call attention to the Harvester's Workshop minor realm card, and the fact that its stated effects description is both misleading and incorrect, and I have highlighted in bold the incorrect part. I have include...
about 1 month ago in Feedback 0 Open

I would like to see ink and paper products matter in realm travel

It doesn't really seem to matter what you make cards out of, the result is universally the same. I propose that the type of ink you use, and the type of paper you use makes physical and tangible changes to the Realms that are created. For example,...
14 days ago in Feedback 0 Open

Blacksmith augment issue since last patch (0.5.3)

I'm not sure this a bug and not a feature since the full patch notes weren't exactly full patch notes. I had noticed that the blacksmith augments seemed to only working sporadically since this last patch. Before, if I crafted 2 of any metal item I...
8 days ago in Bugs 2 Open