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My posts: Crafting

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Lumbermill, Quarry, Forge BUG

I have tested this now extensively with over 50 crafts: Augments: Crude Ammo Box, Cannon, Simple Saddle Rack, Crystal Ball Weapon: any pistol (tested on Refined Revolver and Mystic Lancaster) If I use the Artisan card, or any other card all of the...
3 months ago in Bugs 2 Under Investigation

Basket disappeared

Basket of stone types or various rarities has disappeared. Relogging has made no difference. Basket was on a shelf within Estate in Abeyance
13 days ago in Bugs 0 Open

More diversity in unlocking new tech - Soul of the Game

I've been playing since EA release, love the game, and want nothing but to support it. Keep up the great work devs! Starting there. I recently jumped back in after a break and realized what I couldn't put my finger on since realms rebuilt release....
14 days ago in Feedback 0 Open

Steamer Trunk Vanishing

I am playing an online game with a friend. We have both now had Steamer Trunks full of materials, etc Vanish. She lost 2 and as of today my box marked "Construction Wood" has disappeared. In both cases the trunks were on shelves. Logging out and o...
14 days ago in Bugs 3 Open

Nightingale Needs Essence Conversion: A Case for Tier Flexibility

I’ve been thinking a lot about the essence system in Nightingale, and I believe there’s a missing piece – the ability to convert higher-tier essences (like T4) into lower ones, specifically T3. Right now, the only option is converting everything d...
4 months ago in Feedback 0 Open

Plant oil does not take crafting station traits into consideration

When crafting plant oil, no crafting station traits seem to apply. Every single oil takes 30 sec regardless of augments, and never gives extra output. For instance, crafting 20 plant oil from whatever ingredient, takes about 15 min and gives 20 pl...
27 days ago in Bugs 0 Open

Odd

Every interaction is annoying. Can't take all from chest without using mouse. Clicking a build item doesn't select it for building - you have to double-click or hit F (on screen controls don't say anything about double clicking). Building a workbe...
14 days ago in Feedback 0 Open

Augment streamlining

It seems the crafting equipment/upgrade is too convoluted. My suggestion that might be better if you are intent on just having just two augments per equipment; why not just put augments already attached to the equipment as an upgrade path? The aug...
4 months ago in Feedback 3 Open

Smart Progression Tree

Just wanted to say major props on the progression tree. Really well done. Easy to see the flow and to set goals to work towards unlocking items. Nailed it.
4 months ago in Feedback 1 Open

Storage furnishings need better tiers

Since furnishings are hard to stack, currently one of the most compact storage layouts is a simple shelf with four trunks for a total of 35 x 4 or 140 slots. The storage options that are "better" than the trunks are too bulky and cannot be stacked...
4 months ago in Feedback 0 Open